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60,085 players on Rust servers right now 11,768 servers online 3,517 with players on 135 fresh wipes in the last three hours [GER]Rustvillage|Testserver: 2 players (offline) Updated every five minutes

Live coverage · EU

[GER]Rustvillage|Testserver

Offline [GER]Rustvillage|Testserver is not on the server list right now. The figures below are from when it was last seen, 36d ago.

Key points

  • 2 of 80 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #11,656, the top 50% of all ranked servers, and #2296 in EU.
  • The current map has been up 55d 4h, since Thursday 3 September, 18:04 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 20h, with the force wipe.
Join
monthly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 80 players

2/ 80players now 2% full
07-day averagepeak –
#11,656ranktop 50% · #2296 in EU
55d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [GER]Rustvillage|Testserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,656 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Next wipe in 7d 20h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
23 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
28 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
29 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
21 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 24 on average
37 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
13 / 75

Quick answers

from the figures on this page

Wipe days

When does [GER]Rustvillage|Testserver wipe?

Estimating [GER]Rustvillage|Testserver's next wipe relies on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 55 days 4 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Lists and tags

Where does [GER]Rustvillage|Testserver appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [GER]Rustvillage|Testserver are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

How should you read the tags on [GER]Rustvillage|Testserver?

These are the tags [GER]Rustvillage|Testserver makes public: gmrust (Game mode): Standard survival, in the Rust style; mp80 (Max players): The slot count is 80; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser places this server under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is [GER]Rustvillage|Testserver at the moment?

Last seen 36 days 2 hours ago, [GER]Rustvillage|Testserver is offline right now.

How does [GER]Rustvillage|Testserver compare with other Rust servers in the rankings?

[GER]Rustvillage|Testserver is #2,296 in Europe on the past week's player hours, and #11,656 overall in the top 50% of ranked servers.

Settings and map

What settings and rules does [GER]Rustvillage|Testserver run?

The name [GER]Rustvillage|Testserver carries no gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on [GER]Rustvillage|Testserver?

A procedural map of 4,800 with seed 1337, generated by the game, runs on [GER]Rustvillage|Testserver. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Rustvillage Procedural Map.

Server facts

What location is [GER]Rustvillage|Testserver in?

Its EU tag places [GER]Rustvillage|Testserver in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 77.8.186.168:28015 is its address.

What Rust version is [GER]Rustvillage|Testserver on?

The setup on [GER]Rustvillage|Testserver is Rust network protocol 2633 and build 165217 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is [GER]Rustvillage|Testserver up now, and how steady is its uptime?

[GER]Rustvillage|Testserver is currently offline, with its last appearance 36 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 22 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to [GER]Rustvillage|Testserver?

Enter client.connect 77.8.186.168:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustvillage.de.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp80
Max players The slot count is 80.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.