The count
Live coverage · EU
[GER]Rustvillage|Testserver
Offline [GER]Rustvillage|Testserver is not on the server list right now. The figures below are from when it was last seen, 36d ago.
Key points
- 2 of 80 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #11,656, the top 50% of all ranked servers, and #2296 in EU.
- The current map has been up 55d 4h, since Thursday 3 September, 18:04 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 20h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [GER]Rustvillage|Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,656 today
Rank
daily · 1 is bestTop 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 20h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does [GER]Rustvillage|Testserver wipe?
Estimating [GER]Rustvillage|Testserver's next wipe relies on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 55 days 4 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Lists and tags
Where does [GER]Rustvillage|Testserver appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [GER]Rustvillage|Testserver are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on [GER]Rustvillage|Testserver?
These are the tags [GER]Rustvillage|Testserver makes public: gmrust (Game mode): Standard survival, in the Rust style; mp80 (Max players): The slot count is 80; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser places this server under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is [GER]Rustvillage|Testserver at the moment?
Last seen 36 days 2 hours ago, [GER]Rustvillage|Testserver is offline right now.
How does [GER]Rustvillage|Testserver compare with other Rust servers in the rankings?
[GER]Rustvillage|Testserver is #2,296 in Europe on the past week's player hours, and #11,656 overall in the top 50% of ranked servers.
Settings and map
What settings and rules does [GER]Rustvillage|Testserver run?
The name [GER]Rustvillage|Testserver carries no gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on [GER]Rustvillage|Testserver?
A procedural map of 4,800 with seed 1337, generated by the game, runs on [GER]Rustvillage|Testserver. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Rustvillage Procedural Map.
Server facts
What location is [GER]Rustvillage|Testserver in?
Its EU tag places [GER]Rustvillage|Testserver in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 77.8.186.168:28015 is its address.
What Rust version is [GER]Rustvillage|Testserver on?
The setup on [GER]Rustvillage|Testserver is Rust network protocol 2633 and build 165217 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is [GER]Rustvillage|Testserver up now, and how steady is its uptime?
[GER]Rustvillage|Testserver is currently offline, with its last appearance 36 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 22 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to [GER]Rustvillage|Testserver?
Enter client.connect 77.8.186.168:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustvillage.de.
