The count
Live coverage · Rust server
DV_Play|QUEST|TP|ANTIOFFLINERAID
Offline DV_Play|QUEST|TP|ANTIOFFLINERAID is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,618, the top 39% of all ranked servers.
- The current map has been up 14d 10h, since Tuesday 13 October, 11:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DV_Play|QUEST|TP|ANTIOFFLINERAID
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,618 today
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does DV_Play|QUEST|TP|ANTIOFFLINERAID wipe, and at what times?
DV_Play|QUEST|TP|ANTIOFFLINERAID's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 14 days 10 hours.
Tags and filters
Where does DV_Play|QUEST|TP|ANTIOFFLINERAID appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists DV_Play|QUEST|TP|ANTIOFFLINERAID fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for DV_Play|QUEST|TP|ANTIOFFLINERAID signify?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list DV_Play|QUEST|TP|ANTIOFFLINERAID publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on DV_Play|QUEST|TP|ANTIOFFLINERAID?
Last seen 5 days 3 hours ago, DV_Play|QUEST|TP|ANTIOFFLINERAID is offline right now. Peak over the past week: 1. Average: 0 players.
Where does DV_Play|QUEST|TP|ANTIOFFLINERAID sit in the server rankings?
Ranked by seven-day player hours, DV_Play|QUEST|TP|ANTIOFFLINERAID is #8,618, placing it in the top 39% of ranked servers.
Map and rules
What settings and rules does DV_Play|QUEST|TP|ANTIOFFLINERAID run?
The name DV_Play|QUEST|TP|ANTIOFFLINERAID carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on DV_Play|QUEST|TP|ANTIOFFLINERAID?
DV_Play|QUEST|TP|ANTIOFFLINERAID runs a game-generated procedural map: size 3,000, seed 618226138. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is DV_Play|QUEST|TP|ANTIOFFLINERAID in?
No region is published by DV_Play|QUEST|TP|ANTIOFFLINERAID. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 77.82.85.190:28015 is its address.
What Rust version is DV_Play|QUEST|TP|ANTIOFFLINERAID on?
Rust network protocol 2634 and build 167781 on Windows is what DV_Play|QUEST|TP|ANTIOFFLINERAID runs. To join, your game must use the same protocol; Steam handles the update for you.
Is DV_Play|QUEST|TP|ANTIOFFLINERAID up now, and how steady is its uptime?
As of now, DV_Play|QUEST|TP|ANTIOFFLINERAID is offline; the last sighting was 5 days 3 hours ago. 67 of 168 hours were online in the last 7 full days, giving 40% uptime. Rust Live Stats has tracked it since 14 October 2026.
How to join
How do you get onto DV_Play|QUEST|TP|ANTIOFFLINERAID?
Enter client.connect 77.82.85.190:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.