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32,278 players on Rust servers right now 11,650 servers online 2,796 with players on 79 fresh wipes in the last three hours [DEV] Blackout Monument Event Testserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[DEV] Blackout Monument Event Testserver

Offline [DEV] Blackout Monument Event Testserver is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 8d 5h, since Tuesday 20 October, 22:20 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,349ranktop 69%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on [DEV] Blackout Monument Event Testserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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Quick answers

from the figures on this page

Wiping

How often does [DEV] Blackout Monument Event Testserver wipe, and at what times?

The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 8 days 5 hours.

Tags and filters

Which Rust Live Stats filters and lists does [DEV] Blackout Monument Event Testserver show up in?

On Rust Live Stats, [DEV] Blackout Monument Event Testserver is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on [DEV] Blackout Monument Event Testserver carry?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list [DEV] Blackout Monument Event Testserver publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on [DEV] Blackout Monument Event Testserver right now?

[DEV] Blackout Monument Event Testserver reads offline at the moment; the last sighting was 5 days 12 hours ago. Averaged over seven days: 0 players.

Where does [DEV] Blackout Monument Event Testserver sit in the server rankings?

On player hours for the past seven days, [DEV] Blackout Monument Event Testserver sits at #15,349, inside the top 69% of ranked servers.

Settings and map

What rules does [DEV] Blackout Monument Event Testserver enforce, and which settings does it use?

The name [DEV] Blackout Monument Event Testserver carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is off: Valve's anti-cheat.

Which map is in use on [DEV] Blackout Monument Event Testserver?

[DEV] Blackout Monument Event Testserver uses a procedural map, which the game generates.

Server details

Which region is [DEV] Blackout Monument Event Testserver hosted in?

There is no region from [DEV] Blackout Monument Event Testserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 77.90.144.100:28015 is its address.

What Rust version is [DEV] Blackout Monument Event Testserver on?

The setup on [DEV] Blackout Monument Event Testserver is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does [DEV] Blackout Monument Event Testserver stay online, and is it up right now?

As of now, [DEV] Blackout Monument Event Testserver is offline; the last sighting was 5 days 12 hours ago. It was online for 5 of 168 hours in the last 7 full days, or 3% of the time. The first sighting by Rust Live Stats was on 21 October 2026.

Connecting

What is the way to connect to [DEV] Blackout Monument Event Testserver?

Enter client.connect 77.90.144.100:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.