The count
Live coverage · Rust server
[DEV] Blackout Monument Event Testserver
Offline [DEV] Blackout Monument Event Testserver is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 8d 5h, since Tuesday 20 October, 22:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [DEV] Blackout Monument Event Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does [DEV] Blackout Monument Event Testserver wipe, and at what times?
The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 8 days 5 hours.
Tags and filters
Which Rust Live Stats filters and lists does [DEV] Blackout Monument Event Testserver show up in?
On Rust Live Stats, [DEV] Blackout Monument Event Testserver is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on [DEV] Blackout Monument Event Testserver carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list [DEV] Blackout Monument Event Testserver publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on [DEV] Blackout Monument Event Testserver right now?
[DEV] Blackout Monument Event Testserver reads offline at the moment; the last sighting was 5 days 12 hours ago. Averaged over seven days: 0 players.
Where does [DEV] Blackout Monument Event Testserver sit in the server rankings?
On player hours for the past seven days, [DEV] Blackout Monument Event Testserver sits at #15,349, inside the top 69% of ranked servers.
Settings and map
What rules does [DEV] Blackout Monument Event Testserver enforce, and which settings does it use?
The name [DEV] Blackout Monument Event Testserver carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is off: Valve's anti-cheat.
Which map is in use on [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver uses a procedural map, which the game generates.
Server details
Which region is [DEV] Blackout Monument Event Testserver hosted in?
There is no region from [DEV] Blackout Monument Event Testserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 77.90.144.100:28015 is its address.
What Rust version is [DEV] Blackout Monument Event Testserver on?
The setup on [DEV] Blackout Monument Event Testserver is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does [DEV] Blackout Monument Event Testserver stay online, and is it up right now?
As of now, [DEV] Blackout Monument Event Testserver is offline; the last sighting was 5 days 12 hours ago. It was online for 5 of 168 hours in the last 7 full days, or 3% of the time. The first sighting by Rust Live Stats was on 21 October 2026.
Connecting
What is the way to connect to [DEV] Blackout Monument Event Testserver?
Enter client.connect 77.90.144.100:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.