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35,735 players on Rust servers right now 11,617 servers online 2,880 with players on 74 fresh wipes in the last three hours Development Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Development Server

Offline Development Server is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,392, the top 60% of all ranked servers.
  • The current map has been up 31d 16h, since Sunday 27 September, 14:50 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#14,392ranktop 60%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Development Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,392 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
65 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
33 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Development Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

When does Development Server wipe?

Development Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 31 days 16 hours.

Tags and filters

Which Rust Live Stats filters and lists does Development Server show up in?

The Rust Live Stats lists that include Development Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for Development Server signify?

These are the tags Development Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Development Server right now?

Development Server is not online at the moment, having last been seen 28 days 15 hours ago.

What position does Development Server hold among Rust servers?

Ranked by seven-day player hours, Development Server is #14,392, placing it in the top 60% of ranked servers.

Map and rules

What rules does Development Server enforce, and which settings does it use?

Nothing in the name of Development Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Development Server?

A procedural map, generated by the game, runs on Development Server.

About the server

What location is Development Server in?

Nothing on Development Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 78.126.161.121:28015.

What version of Rust is running on Development Server?

Development Server operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

Is Development Server up now, and how steady is its uptime?

As of now, Development Server is offline; the last sighting was 28 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 27 September 2026.

How to join

How do you get onto Development Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 78.126.161.121:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players The slot count is 1.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.