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61,093 players on Rust servers right now 11,722 servers online 3,368 with players on 184 fresh wipes in the last three hours Test Server: 50 players (offline) Updated every five minutes

Live coverage · Rust server

Test Server

Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 50 of 50 players are on at the last check, 100% full.
  • Over the last seven days it averages 50 players, with a peak of 50.
  • It ranks #2,128, the top 10% of all ranked servers.
  • The current map has been up 11d 2h, since Sunday 18 October, 08:43 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 50 of 50 players

50/ 50players now 100% full
507-day averagepeak 50
#2,128ranktop 10%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,128 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
50wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctWed 7 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.

Wipes

newest first

Wipe peaks at 50 players

Peak
50
Crowd
–
Lasted
running
Players before
50

Wipe peaks at 50 players

Peak
50
Crowd
held half
Lasted
10.9 days
Players before
50

Force wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
5.7 days
Players before
50

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
5.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Test Server?

Recent wipes on this server averaged a peak of 50 players at their busiest. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Test Server wipe?

Test Server wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 11 days 2 hours.

Tags and categories

Which Rust Live Stats filters and lists does Test Server show up in?

The Rust Live Stats lists that include Test Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average it appears on the server list.

How should you read the tags on Test Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Test Server right now?

Test Server is not online at the moment, having last been seen 3 days ago. The seven-day average is 50 players, with a peak of 50.

What position does Test Server hold among Rust servers?

On player hours for the past seven days, Test Server sits at #2,128, inside the top 10% of ranked servers.

Settings and map

What rules does Test Server enforce, and which settings does it use?

The name Test Server carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is off: Valve's anti-cheat.

Server facts

Where does Test Server sit geographically?

There is no region from Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 78.17.117.14:28015.

What version of Rust is running on Test Server?

Test Server operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Test Server, and is it online at the moment?

At the time of this update, Test Server is down, last seen 3 days ago. 7 of 168 hours were online in the last 7 full days, giving 4% uptime. On 15 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Test Server?

Enter client.connect 78.17.117.14:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.