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46,298 players on Rust servers right now 11,701 servers online 3,163 with players on 102 fresh wipes in the last three hours DEV SERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

DEV SERVER

Offline DEV SERVER is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 17 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,290, the top 70% of all ranked servers.
  • The current map has been up 16d 6h, since Monday 12 October, 18:24 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 17 players

0/ 17players now 0% full
07-day averagepeak –
#15,290ranktop 70%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on DEV SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,290 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
13.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at DEV SERVER?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

When does DEV SERVER wipe?

Wipes on DEV SERVER come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 16 days 6 hours have passed since this world was generated.

Tags and filters

Where does DEV SERVER appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include DEV SERVER are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on DEV SERVER?

gmvanilla (Game mode): Survival in the vanilla style; mp17 (Max players): Slots: 17; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list DEV SERVER publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on DEV SERVER right now?

DEV SERVER is not online at the moment, having last been seen 11 days 2 hours ago.

How does DEV SERVER compare with other Rust servers in the rankings?

On player hours for the past seven days, DEV SERVER sits at #15,290, inside the top 70% of ranked servers.

Rules and settings

What settings and rules does DEV SERVER run?

Nothing in the name of DEV SERVER states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on DEV SERVER?

Size 3,500, seed 1256: that is the procedural map the game generates for DEV SERVER. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is DEV SERVER in?

Nothing on DEV SERVER states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 78.46.93.232:29005.

What version of Rust is running on DEV SERVER?

Rust network protocol 2634 and build 167398 on Linux is what DEV SERVER runs. Steam updates it for you, but your game needs the same protocol to join.

Does DEV SERVER stay online, and is it up right now?

DEV SERVER is currently offline, with its last appearance 11 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to DEV SERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 78.46.93.232:29005.

Server tags

what each one means

Published as mp17,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^z,^y

Game

gmvanilla
Game mode Survival in the vanilla style.
mp17
Max players Slots: 17.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.