The count
LiveLive coverage · Rust server
Testmops
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 27d 13h, since Friday 2 October, 00:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testmops
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 2 October 2026, 00:28 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Testmops?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
How often does Testmops wipe, and at what times?
Too few wipes are recorded for Testmops to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 13 hours.
Tags and categories
Where does Testmops appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Testmops fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Testmops carry?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Testmops publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Testmops?
Live now: 0 players on Testmops, out of 100 slots. Across the past week the average was 0 players.
What position does Testmops hold among Rust servers?
On player hours for the past seven days, Testmops sits at #15,335, inside the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on Testmops?
The name Testmops carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Testmops?
Testmops runs a game-generated procedural map: size 4,000, seed 1161194551. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is Testmops in?
No region is published by Testmops. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 78.47.21.235:28015.
Is performance on Testmops steady?
It never went below 70 server fps in the last 48 hours, averaging 107. Entity count reached 90,819: buildings, deployables and the rest of the world. The highest memory usage was 2,575 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Testmops on?
Rust network protocol 2635 and build 168909 on Linux is what Testmops runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Testmops stay online, and is it up right now?
Right now Testmops is online. The uptime it reports puts the last restart at about 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Testmops?
Enter client.connect 78.47.21.235:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/UNVRS.
