The count
Live coverage · Rust server
S-PLAYERS Test
Offline S-PLAYERS Test is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers.
- The current map has been up 23d 23h, since Sunday 4 October, 22:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on S-PLAYERS Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does S-PLAYERS Test wipe?
Too few wipes are recorded for S-PLAYERS Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 23 hours have passed since this world was generated.
Tags and filters
Where does S-PLAYERS Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists S-PLAYERS Test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on S-PLAYERS Test carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which S-PLAYERS Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on S-PLAYERS Test right now?
Last seen 6 days 2 hours ago, S-PLAYERS Test is offline right now. The seven-day average for this server is 0 players.
How does S-PLAYERS Test compare with other Rust servers in the rankings?
On player hours for the past seven days, S-PLAYERS Test sits at #15,339, inside the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on S-PLAYERS Test?
No gather rate appears in the name S-PLAYERS Test. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on S-PLAYERS Test?
The map on S-PLAYERS Test is procedural, made by the game itself.
Server details
Which region is S-PLAYERS Test hosted in?
There is no region from S-PLAYERS Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 78.80.85.125:28015.
What Rust version is S-PLAYERS Test on?
S-PLAYERS Test operates on Linux with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is S-PLAYERS Test, and is it online at the moment?
As of now, S-PLAYERS Test is offline; the last sighting was 6 days 2 hours ago. 44 of 168 hours were online in the last 7 full days, giving 26% uptime. The first sighting by Rust Live Stats was on 4 October 2026.
Connecting
How do you get onto S-PLAYERS Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 78.80.85.125:28015.