Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
32,314 players on Rust servers right now 11,621 servers online 2,788 with players on 65 fresh wipes in the last three hours My Local Testing Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Testing Server

Offline My Local Testing Server is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,890, the top 61% of all ranked servers.
  • The current map has been up 25d 18h, since Saturday 3 October, 10:33 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,890ranktop 61%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Local Testing Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,890 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
14 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does My Local Testing Server wipe?

Too few wipes are recorded for My Local Testing Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 18 hours.

Lists and tags

Where does My Local Testing Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Local Testing Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for My Local Testing Server signify?

These are the tags My Local Testing Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is My Local Testing Server at the moment?

Last seen 24 days 20 hours ago, My Local Testing Server is offline right now.

How does My Local Testing Server compare with other Rust servers in the rankings?

Player hours over seven days put My Local Testing Server at #13,890, in the top 61% of all ranked servers.

Rules and settings

What settings and rules does My Local Testing Server run?

The name My Local Testing Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Server facts

Which region is My Local Testing Server hosted in?

No region is published by My Local Testing Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 79.127.146.108:28015 is its address.

What version of Rust is running on My Local Testing Server?

My Local Testing Server operates on Windows with Rust network protocol 2634 and build 166586. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Local Testing Server, and is it online at the moment?

As of now, My Local Testing Server is offline; the last sighting was 24 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 4 October 2026.

Getting on

What steps connect you to My Local Testing Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 79.127.146.108:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166586
Build This server runs game build 166586.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.