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78,222 players on Rust servers right now 11,801 servers online 3,772 with players on 109 fresh wipes in the last three hours 12G Rust Build Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

12G Rust Build Server

Offline 12G Rust Build Server is not on the server list right now. The figures below are from when it was last seen, 44d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,098.
  • The current map has been up 66d 15h, since Sunday 23 August, 05:02 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,098rankno region published
66d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on 12G Rust Build Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,098 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
14 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
8 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
2 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
4 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
1 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
5 / 30

Quick answers

from the figures on this page

Wipe schedule

How often does 12G Rust Build Server wipe, and at what times?

12G Rust Build Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 66 days 15 hours have passed since this world was generated.

Tags and categories

Where does 12G Rust Build Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include 12G Rust Build Server are Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for 12G Rust Build Server signify?

These are the tags 12G Rust Build Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): You need protocol 2632 on your game to get in; cs161125 (Build): Build: 161125; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on 12G Rust Build Server right now?

12G Rust Build Server reads offline at the moment; the last sighting was 44 days 14 hours ago.

Where does 12G Rust Build Server sit in the server rankings?

Player hours over seven days put 12G Rust Build Server at #15,098, in the top – of all ranked servers.

Map and rules

What settings and rules does 12G Rust Build Server run?

The name 12G Rust Build Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

About the server

What location is 12G Rust Build Server in?

No region is published by 12G Rust Build Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 79.136.0.124:38016.

What version of Rust is running on 12G Rust Build Server?

Rust network protocol 2632 and build 161125 on Linux is what 12G Rust Build Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is 12G Rust Build Server, and is it online at the moment?

12G Rust Build Server is currently offline, with its last appearance 44 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to 12G Rust Build Server?

Enter client.connect 79.136.0.124:38016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,^p,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2632
Protocol You need protocol 2632 on your game to get in.
cs161125
Build Build: 161125.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.