The count
LiveLive coverage · Rust server
[EU] Facepunch 11
Key points
- 5 of 300 players are on now, 2% full.
- Over the last seven days it averages 6 players, with a peak of 19.
- It ranks #1,233, the top 6% of all ranked servers.
- The current map has been up 27d 9h, since Thursday 1 October, 17:41 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Facepunch 11
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,233 today
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 15h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 40 players
Thursday 1 October 2026, 17:41 UTC FW
- Peak
- 40
- Crowd
- –
- Lasted
- running
- Players before
- 6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [EU] Facepunch 11?
Recent wipes on this server averaged a peak of 40 players at their busiest. Peak population on the latest wipe came 1 hours after it.
When does [EU] Facepunch 11 wipe?
Once a month is all [EU] Facepunch 11 wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 9 hours. Its tags give wipes as monthly.
Tags and filters
Who operates [EU] Facepunch 11?
The playrust.com hostname [EU] Facepunch 11 publishes is shared with 124 other tracked servers, which points to one operator.
Where does [EU] Facepunch 11 appear in Rust Live Stats lists and filters?
On Rust Live Stats, [EU] Facepunch 11 is listed under EU Rust servers, live, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. Under the filters Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only it appears on the server list.
How should you read the tags on [EU] Facepunch 11?
These are the tags [EU] Facepunch 11 makes public: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is [EU] Facepunch 11 at the moment?
5 of [EU] Facepunch 11's 300 slots are filled right now. Peak over the past week: 19. Average: 6 players. Peak hour over 48 hours: 18:00 UTC, at 11 players on average.
What position does [EU] Facepunch 11 hold among Rust servers?
Player hours over seven days put [EU] Facepunch 11 at #1,233, in the top 6% of all ranked servers.
Rules and settings
What rules does [EU] Facepunch 11 enforce, and which settings does it use?
The name [EU] Facepunch 11 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The in-game Official tab carries it. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Which map is live on [EU] Facepunch 11?
Size 4,500, seed 1120034371: that is the procedural map the game generates for [EU] Facepunch 11. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does [EU] Facepunch 11 sit geographically?
No region tag is published, though the name of [EU] Facepunch 11 points to Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 79.137.98.17:28015 is its address.
What is performance like on [EU] Facepunch 11?
The average server fps was 224 over the last 48 hours; the lowest was 178. It supported up to 126,817 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,893 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [EU] Facepunch 11?
The setup on [EU] Facepunch 11 is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is [EU] Facepunch 11 up now, and how steady is its uptime?
At the time of this update, [EU] Facepunch 11 is live. The uptime it reports puts the last restart at about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto [EU] Facepunch 11?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 79.137.98.17:28015.
