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35,972 players on Rust servers right now 11,694 servers online 2,914 with players on 94 fresh wipes in the last three hours [EU] Facepunch 11: 5 players on now Updated every five minutes

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[EU] Facepunch 11

Key points

  • 5 of 300 players are on now, 2% full.
  • Over the last seven days it averages 6 players, with a peak of 19.
  • It ranks #1,233, the top 6% of all ranked servers.
  • The current map has been up 27d 9h, since Thursday 1 October, 17:41 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 5 of 300 players

5/ 300players now 2% full
67-day averagepeak 19
#1,233ranktop 6%
27d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [EU] Facepunch 11

Players

AveragePeak
0510152004:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,233 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 15h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

40wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.

Wipes

newest first

Force wipe peaks at 40 players

Peak
40
Crowd
–
Lasted
running
Players before
6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
95 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
63 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
54 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 125 on average
21 / 300
Rusty Moose |EU Small|
EU · groups of 8+ · monthly · 63 on average
34 / 200
Rustafied.com - EU Long - Small II
EU · groups of 16+ · monthly · 42 on average
8 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [EU] Facepunch 11?

Recent wipes on this server averaged a peak of 40 players at their busiest. Peak population on the latest wipe came 1 hours after it.

When does [EU] Facepunch 11 wipe?

Once a month is all [EU] Facepunch 11 wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 9 hours. Its tags give wipes as monthly.

Tags and filters

Who operates [EU] Facepunch 11?

The playrust.com hostname [EU] Facepunch 11 publishes is shared with 124 other tracked servers, which points to one operator.

Where does [EU] Facepunch 11 appear in Rust Live Stats lists and filters?

On Rust Live Stats, [EU] Facepunch 11 is listed under EU Rust servers, live, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. Under the filters Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only it appears on the server list.

How should you read the tags on [EU] Facepunch 11?

These are the tags [EU] Facepunch 11 makes public: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is [EU] Facepunch 11 at the moment?

5 of [EU] Facepunch 11's 300 slots are filled right now. Peak over the past week: 19. Average: 6 players. Peak hour over 48 hours: 18:00 UTC, at 11 players on average.

What position does [EU] Facepunch 11 hold among Rust servers?

Player hours over seven days put [EU] Facepunch 11 at #1,233, in the top 6% of all ranked servers.

Rules and settings

What rules does [EU] Facepunch 11 enforce, and which settings does it use?

The name [EU] Facepunch 11 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The in-game Official tab carries it. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is live on [EU] Facepunch 11?

Size 4,500, seed 1120034371: that is the procedural map the game generates for [EU] Facepunch 11. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does [EU] Facepunch 11 sit geographically?

No region tag is published, though the name of [EU] Facepunch 11 points to Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 79.137.98.17:28015 is its address.

What is performance like on [EU] Facepunch 11?

The average server fps was 224 over the last 48 hours; the lowest was 178. It supported up to 126,817 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,893 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [EU] Facepunch 11?

The setup on [EU] Facepunch 11 is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is [EU] Facepunch 11 up now, and how steady is its uptime?

At the time of this update, [EU] Facepunch 11 is live. The uptime it reports puts the last restart at about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto [EU] Facepunch 11?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 79.137.98.17:28015.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival here follows standard Rust.
mp300
Max players 300 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Start with Facepunch's tutorial here if you are new.

Other

sc2
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.