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37,607 players on Rust servers right now 11,693 servers online 2,934 with players on 91 fresh wipes in the last three hours my_server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

my_server

Offline my_server is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,353, the top 69% of all ranked servers.
  • The current map has been up 5d 11h, since Friday 23 October, 15:29 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,353ranktop 69%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on my_server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,353 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
14 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on my_server?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

How often does my_server wipe, and at what times?

The record holds too few of my_server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 5 days 11 hours.

Tags and categories

Which Rust Live Stats filters and lists does my_server show up in?

The Rust Live Stats lists that include my_server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on my_server?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list my_server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is my_server at the moment?

Last seen 2 days ago, my_server is offline right now. The seven-day average for this server is 0 players.

Where does my_server sit in the server rankings?

Player hours over seven days put my_server at #15,353, in the top 69% of all ranked servers.

Map and rules

Which settings and rules are in force on my_server?

Nothing in the name of my_server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on my_server?

The map on my_server is procedural, made by the game itself.

Server facts

Which region is my_server hosted in?

Nothing on my_server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 79.139.171.6:28015.

What Rust version is my_server on?

The setup on my_server is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is my_server, and is it online at the moment?

At the time of this update, my_server is down, last seen 2 days ago. It was online for 13 of 120 hours in the last 5 full days, or 11% of the time. Rust Live Stats has tracked it since 23 October 2026.

Connecting

What steps connect you to my_server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 79.139.171.6:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.