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34,171 players on Rust servers right now 11,614 servers online 2,816 with players on 69 fresh wipes in the last three hours Local Dev Server (Carbon): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Dev Server (Carbon)

Offline Local Dev Server (Carbon) is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,006, the top 70% of all ranked servers.
  • The current map has been up 26d 11h, since Friday 2 October, 19:31 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#16,006ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Dev Server (Carbon)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,006 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
86 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Local Dev Server (Carbon)?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does Local Dev Server (Carbon) wipe, and at what times?

Too few wipes are recorded for Local Dev Server (Carbon) to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 26 days 11 hours.

Tags and categories

Which Rust Live Stats filters and lists does Local Dev Server (Carbon) show up in?

On Rust Live Stats, Local Dev Server (Carbon) is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Local Dev Server (Carbon)?

These are the tags Local Dev Server (Carbon) makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166655 (Build): This server runs game build 166655; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Local Dev Server (Carbon)?

Local Dev Server (Carbon) is not online at the moment, having last been seen 25 days 19 hours ago.

How does Local Dev Server (Carbon) compare with other Rust servers in the rankings?

On player hours for the past seven days, Local Dev Server (Carbon) sits at #16,006, inside the top 70% of ranked servers.

Settings and map

What rules does Local Dev Server (Carbon) enforce, and which settings does it use?

Nothing in the name of Local Dev Server (Carbon) states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Server facts

Where does Local Dev Server (Carbon) sit geographically?

There is no region from Local Dev Server (Carbon). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 79.209.90.240:28505.

What Rust version is Local Dev Server (Carbon) on?

Local Dev Server (Carbon) operates on Windows with Rust network protocol 2634 and build 166655. To join, your game must use the same protocol; Steam handles the update for you.

Does Local Dev Server (Carbon) stay online, and is it up right now?

As of now, Local Dev Server (Carbon) is offline; the last sighting was 25 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 29 September 2026.

Connecting

How do you get onto Local Dev Server (Carbon)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 79.209.90.240:28505.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166655
Build This server runs game build 166655.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.