The count
Live coverage · Rust server
Local Dev Server (Carbon)
Offline Local Dev Server (Carbon) is not on the server list right now. The figures below are from when it was last seen, 25d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,006, the top 70% of all ranked servers.
- The current map has been up 26d 11h, since Friday 2 October, 19:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Dev Server (Carbon)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,006 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 3 October 2026, 09:21 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 13:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Local Dev Server (Carbon)?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does Local Dev Server (Carbon) wipe, and at what times?
Too few wipes are recorded for Local Dev Server (Carbon) to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 26 days 11 hours.
Tags and categories
Which Rust Live Stats filters and lists does Local Dev Server (Carbon) show up in?
On Rust Live Stats, Local Dev Server (Carbon) is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Local Dev Server (Carbon)?
These are the tags Local Dev Server (Carbon) makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166655 (Build): This server runs game build 166655; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Local Dev Server (Carbon)?
Local Dev Server (Carbon) is not online at the moment, having last been seen 25 days 19 hours ago.
How does Local Dev Server (Carbon) compare with other Rust servers in the rankings?
On player hours for the past seven days, Local Dev Server (Carbon) sits at #16,006, inside the top 70% of ranked servers.
Settings and map
What rules does Local Dev Server (Carbon) enforce, and which settings does it use?
Nothing in the name of Local Dev Server (Carbon) states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Server facts
Where does Local Dev Server (Carbon) sit geographically?
There is no region from Local Dev Server (Carbon). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 79.209.90.240:28505.
What Rust version is Local Dev Server (Carbon) on?
Local Dev Server (Carbon) operates on Windows with Rust network protocol 2634 and build 166655. To join, your game must use the same protocol; Steam handles the update for you.
Does Local Dev Server (Carbon) stay online, and is it up right now?
As of now, Local Dev Server (Carbon) is offline; the last sighting was 25 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 29 September 2026.
Connecting
How do you get onto Local Dev Server (Carbon)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 79.209.90.240:28505.