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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 108 fresh wipes in the last three hours My Local Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Server

Offline My Local Server is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 3 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,426, the top 69% of all ranked servers.
  • The current map has been up 9d 12h, since Monday 19 October, 05:49 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 3 players

0/ 3players now 0% full
07-day averagepeak –
#15,426ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,426 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does My Local Server wipe?

My Local Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 9 days 12 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does My Local Server show up in?

These are the Rust Live Stats lists My Local Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for My Local Server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which My Local Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on My Local Server right now?

My Local Server reads offline at the moment; the last sighting was 3 days 5 hours ago. The seven-day average for this server is 0 players.

How does My Local Server compare with other Rust servers in the rankings?

Player hours over seven days put My Local Server at #15,426, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on My Local Server?

No gather rate appears in the name My Local Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.

Which map is in use on My Local Server?

A procedural map, generated by the game, runs on My Local Server.

Server facts

Where does My Local Server sit geographically?

No region is published by My Local Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 79.98.72.168:28015.

What version of Rust is running on My Local Server?

Rust network protocol 2635 and build 168909 on Windows is what My Local Server runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Local Server, and is it online at the moment?

My Local Server is currently offline, with its last appearance 3 days 5 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. Rust Live Stats has tracked it since 19 October 2026.

How to join

What steps connect you to My Local Server?

Enter client.connect 79.98.72.168:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players 3 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.