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83,965 players on Rust servers right now 11,810 servers online 3,630 with players on 336 fresh wipes in the last three hours Outpost Dev (local): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Outpost Dev (local)

Offline Outpost Dev (local) is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,199, the top 70% of all ranked servers.
  • The current map has been up 22d 8h, since Wednesday 7 October, 13:12 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,199ranktop 70%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Outpost Dev (local)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,199 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
47 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
38 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
90 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
327 / 350

Quick answers

from the figures on this page

Wiping

How often does Outpost Dev (local) wipe, and at what times?

Too few wipes are recorded for Outpost Dev (local) to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 22 days 8 hours.

Lists and tags

Where does Outpost Dev (local) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Outpost Dev (local) are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Outpost Dev (local) carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Outpost Dev (local) publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Outpost Dev (local)?

Outpost Dev (local) reads offline at the moment; the last sighting was 14 days 23 hours ago.

Where does Outpost Dev (local) sit in the server rankings?

On player hours for the past seven days, Outpost Dev (local) sits at #15,199, inside the top 70% of ranked servers.

Settings and map

What rules does Outpost Dev (local) enforce, and which settings does it use?

The name Outpost Dev (local) carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Outpost Dev (local)?

The map on Outpost Dev (local) is procedural, made by the game itself.

Server facts

Where does Outpost Dev (local) sit geographically?

No region is published by Outpost Dev (local). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 80.123.69.14:28215.

What version of Rust is running on Outpost Dev (local)?

Outpost Dev (local) operates on Windows with Rust network protocol 2634 and build 167058. To join, your game must use the same protocol; Steam handles the update for you.

Is Outpost Dev (local) up now, and how steady is its uptime?

At the time of this update, Outpost Dev (local) is down, last seen 14 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 7 October 2026.

Connecting

What is the way to connect to Outpost Dev (local)?

Enter client.connect 80.123.69.14:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167058
Build Build: 167058.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.