The count
Live coverage · Rust server
Outpost Dev (local)
Offline Outpost Dev (local) is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,199, the top 70% of all ranked servers.
- The current map has been up 22d 8h, since Wednesday 7 October, 13:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Outpost Dev (local)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,199 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Outpost Dev (local) wipe, and at what times?
Too few wipes are recorded for Outpost Dev (local) to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 22 days 8 hours.
Lists and tags
Where does Outpost Dev (local) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Outpost Dev (local) are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Outpost Dev (local) carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Outpost Dev (local) publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on Outpost Dev (local)?
Outpost Dev (local) reads offline at the moment; the last sighting was 14 days 23 hours ago.
Where does Outpost Dev (local) sit in the server rankings?
On player hours for the past seven days, Outpost Dev (local) sits at #15,199, inside the top 70% of ranked servers.
Settings and map
What rules does Outpost Dev (local) enforce, and which settings does it use?
The name Outpost Dev (local) carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Outpost Dev (local)?
The map on Outpost Dev (local) is procedural, made by the game itself.
Server facts
Where does Outpost Dev (local) sit geographically?
No region is published by Outpost Dev (local). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 80.123.69.14:28215.
What version of Rust is running on Outpost Dev (local)?
Outpost Dev (local) operates on Windows with Rust network protocol 2634 and build 167058. To join, your game must use the same protocol; Steam handles the update for you.
Is Outpost Dev (local) up now, and how steady is its uptime?
At the time of this update, Outpost Dev (local) is down, last seen 14 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 7 October 2026.
Connecting
What is the way to connect to Outpost Dev (local)?
Enter client.connect 80.123.69.14:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.