The count
Live coverage · Rust server
insprd local test
Offline insprd local test is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,355.
- The current map has been up 46d 10h, since Saturday 12 September, 18:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on insprd local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,355 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does insprd local test wipe?
insprd local test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 46 days 10 hours.
Lists and tags
Which Rust Live Stats filters and lists does insprd local test show up in?
On Rust Live Stats, insprd local test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on insprd local test?
These are the tags insprd local test makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on insprd local test right now?
insprd local test is not online at the moment, having last been seen 42 days 4 hours ago.
How does insprd local test compare with other Rust servers in the rankings?
Player hours over seven days put insprd local test at #13,355, in the top – of all ranked servers.
Map and rules
What settings and rules does insprd local test run?
The name insprd local test carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for insprd local test?
The map on insprd local test is procedural, made by the game itself.
About the server
What location is insprd local test in?
Nothing on insprd local test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 80.187.121.122:28015.
What version of Rust is running on insprd local test?
Rust network protocol 2633 and build 163794 on Windows is what insprd local test runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is insprd local test, and is it online at the moment?
As of now, insprd local test is offline; the last sighting was 42 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to insprd local test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.187.121.122:28015.