The count
Live coverage · Rust server · fra
insprd local test
Offline insprd local test is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,471, the top 71% of all ranked servers.
- The current map has been up 47d 21h, since Friday 11 September, 00:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on insprd local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,471 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does insprd local test wipe, and at what times?
The record holds too few of insprd local test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 47 days 21 hours have passed since this world was generated.
Tags and categories
Where does insprd local test appear in Rust Live Stats lists and filters?
On Rust Live Stats, insprd local test is listed under Modded Rust servers live now, Aim training servers, live now, Rust build and creative servers: live list and Rust creative servers, live now. Under the filters Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on insprd local test carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts10 (Group limit): Team cap: 10; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rfra (Region code): fra is the region code this server carries; ^c (Creative): No gathering here; it is a creative sandbox where you build what you like; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^j (Battle royale): Fight and loot as the closing zone squeezes the map; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which insprd local test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on insprd local test?
insprd local test is not online at the moment, having last been seen 35 days 7 hours ago.
How does insprd local test compare with other Rust servers in the rankings?
On player hours for the past seven days, insprd local test sits at #15,471, inside the top 71% of ranked servers.
Rules and settings
What rules does insprd local test enforce, and which settings does it use?
The name insprd local test carries no gather rate. Group size tops out at 10 players. minigames & battle royale applies here, arenas, Bedwars, parkour, battle royale. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Server facts
What location is insprd local test in?
Region code fra, with no region published by insprd local test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 80.187.122.75:28015 is its address.
What Rust version is insprd local test on?
The setup on insprd local test is Rust network protocol 2633 and build 163794 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does insprd local test stay online, and is it up right now?
insprd local test is currently offline, with its last appearance 35 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 17 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to insprd local test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.187.122.75:28015.