The count
Live coverage · Rust server
homeserver build test
Offline homeserver build test is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,159, the top 70% of all ranked servers.
- The current map has been up 11d 6h, since Saturday 17 October, 17:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on homeserver build test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,159 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does homeserver build test wipe?
Too few wipes are recorded for homeserver build test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 11 days 6 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does homeserver build test show up in?
On Rust Live Stats, homeserver build test is listed under Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on homeserver build test carry?
These are the tags homeserver build test makes public: gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on homeserver build test?
Last seen 11 days 6 hours ago, homeserver build test is offline right now.
What position does homeserver build test hold among Rust servers?
Ranked by seven-day player hours, homeserver build test is #15,159, placing it in the top 70% of ranked servers.
Rules and settings
Which settings and rules are in force on homeserver build test?
The name homeserver build test carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for homeserver build test?
homeserver build test uses a procedural map, which the game generates.
Server facts
Where does homeserver build test sit geographically?
There is no region from homeserver build test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 80.187.123.34:28015.
What version of Rust is running on homeserver build test?
The setup on homeserver build test is Rust network protocol 2634 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is homeserver build test, and is it online at the moment?
homeserver build test is currently offline, with its last appearance 11 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to homeserver build test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.187.123.34:28015.