The count
Live coverage · Rust server
Local Test
Offline Local Test is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,382.
- The current map has been up 40d 13h, since Friday 18 September, 11:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,382 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Local Test wipe?
The record holds too few of Local Test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 40 days 13 hours.
Tags and categories
Which Rust Live Stats filters and lists does Local Test show up in?
On Rust Live Stats, Local Test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Local Test carry?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Local Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Local Test at the moment?
Last seen 40 days 10 hours ago, Local Test is offline right now.
What position does Local Test hold among Rust servers?
On player hours for the past seven days, Local Test sits at #15,382, inside the top – of ranked servers.
Settings and map
What rules does Local Test enforce, and which settings does it use?
No gather rate appears in the name Local Test. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on Local Test?
A procedural map, generated by the game, runs on Local Test.
Server facts
Where does Local Test sit geographically?
Nothing on Local Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 80.187.74.12:28015.
What Rust version is Local Test on?
The setup on Local Test is Rust network protocol 2633 and build 164530 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Local Test stay online, and is it up right now?
At the time of this update, Local Test is down, last seen 40 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 18 September 2026.
Connecting
How do you get onto Local Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.187.74.12:28015.