The count
Live coverage · Rust server
-=Dimikastafari=- Staging Test
Offline -=Dimikastafari=- Staging Test is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,326, the top 69% of all ranked servers.
- The current map has been up 30d 20h, since Monday 28 September, 21:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on -=Dimikastafari=- Staging Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,326 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Monday 28 September 2026, 21:51 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 2 players
Monday 28 September 2026, 09:17 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 27 September 2026, 21:20 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on -=Dimikastafari=- Staging Test?
At their busiest, its recent wipes averaged 2 players. 4 hours after the latest wipe, the crowd reached its peak.
When does -=Dimikastafari=- Staging Test wipe?
Wipes on -=Dimikastafari=- Staging Test come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 30 days 20 hours.
Tags and categories
Where does -=Dimikastafari=- Staging Test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include -=Dimikastafari=- Staging Test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on -=Dimikastafari=- Staging Test?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168464 (Build): Build: 168464; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list -=Dimikastafari=- Staging Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on -=Dimikastafari=- Staging Test?
-=Dimikastafari=- Staging Test is not online at the moment, having last been seen 9 days 20 hours ago.
What position does -=Dimikastafari=- Staging Test hold among Rust servers?
On player hours for the past seven days, -=Dimikastafari=- Staging Test sits at #15,326, inside the top 69% of ranked servers.
Rules and settings
What rules does -=Dimikastafari=- Staging Test enforce, and which settings does it use?
No gather rate appears in the name -=Dimikastafari=- Staging Test. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for -=Dimikastafari=- Staging Test?
A procedural map, generated by the game, runs on -=Dimikastafari=- Staging Test.
About the server
What location is -=Dimikastafari=- Staging Test in?
There is no region from -=Dimikastafari=- Staging Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 80.200.23.239:28015.
What version of Rust is running on -=Dimikastafari=- Staging Test?
The setup on -=Dimikastafari=- Staging Test is Rust network protocol 2635 and build 168464 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does -=Dimikastafari=- Staging Test stay online, and is it up right now?
At the time of this update, -=Dimikastafari=- Staging Test is down, last seen 9 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 27 September 2026.
Connecting
What steps connect you to -=Dimikastafari=- Staging Test?
Enter client.connect 80.200.23.239:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.