The count
Live coverage · Rust server
PhoenixFireTigerLocalTest
Offline PhoenixFireTigerLocalTest is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,479, the top 71% of all ranked servers.
- The current map has been up 16d 10h, since Monday 12 October, 20:50 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PhoenixFireTigerLocalTest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,479 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 12 October 2026, 20:50 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on PhoenixFireTigerLocalTest?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does PhoenixFireTigerLocalTest wipe?
The record holds too few of PhoenixFireTigerLocalTest's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 16 days 10 hours.
Lists and tags
Which Rust Live Stats filters and lists does PhoenixFireTigerLocalTest show up in?
These are the Rust Live Stats lists PhoenixFireTigerLocalTest fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for PhoenixFireTigerLocalTest signify?
These are the tags PhoenixFireTigerLocalTest makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2631 (Protocol): You need protocol 2631 on your game to get in; cs156583 (Build): Build: 156583; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on PhoenixFireTigerLocalTest right now?
PhoenixFireTigerLocalTest is not online at the moment, having last been seen 16 days 10 hours ago.
Where does PhoenixFireTigerLocalTest sit in the server rankings?
On player hours for the past seven days, PhoenixFireTigerLocalTest sits at #15,479, inside the top 71% of ranked servers.
Settings and map
What rules does PhoenixFireTigerLocalTest enforce, and which settings does it use?
Nothing in the name of PhoenixFireTigerLocalTest states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for PhoenixFireTigerLocalTest?
PhoenixFireTigerLocalTest uses a procedural map, which the game generates.
About the server
What location is PhoenixFireTigerLocalTest in?
Nothing on PhoenixFireTigerLocalTest states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 80.208.56.246:28985.
What version of Rust is running on PhoenixFireTigerLocalTest?
The setup on PhoenixFireTigerLocalTest is Rust network protocol 2631 and build 156583 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is PhoenixFireTigerLocalTest, and is it online at the moment?
PhoenixFireTigerLocalTest is currently offline, with its last appearance 16 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 12 October 2026.
How to join
What is the way to connect to PhoenixFireTigerLocalTest?
Enter client.connect 80.208.56.246:28985 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.