The count
LiveLive coverage · Rust server
Magic Dev
Key points
- 0 of 200 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,997, the top 27% of all ranked servers.
- The current map has been up 5d 6h, since Saturday 24 October, 17:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Magic Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,997 today
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Saturday 24 October 2026, 17:42 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 23 October 2026, 13:45 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 22 October 2026, 16:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 5 players, 1 in the queue
Wednesday 14 October 2026, 07:28 UTC
- Peak
- 5 +1 queue
- Crowd
- halved by day 3
- Lasted
- 8.4 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 13 October 2026, 11:55 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 13:43 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 23 September 2026, 15:17 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 15.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Magic Dev?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 41 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
When does Magic Dev wipe?
Magic Dev wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 5 days 6 hours.
Lists and tags
Which Rust Live Stats filters and lists does Magic Dev show up in?
On Rust Live Stats, Magic Dev is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for Magic Dev signify?
gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list Magic Dev publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on Magic Dev right now?
0 of Magic Dev's 200 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 01:00 UTC, at 1 players on average.
What position does Magic Dev hold among Rust servers?
Player hours over seven days put Magic Dev at #5,997, in the top 27% of all ranked servers.
Rules and settings
Which settings and rules are in force on Magic Dev?
The name Magic Dev carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Magic Dev?
Size 4,500, seed 1886581633: that is the procedural map the game generates for Magic Dev. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: BAЙП ПPЯMO CEЙЧAC!.
About the server
Where does Magic Dev sit geographically?
There is no region from Magic Dev. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 80.242.59.110:10000 is its address.
What is performance like on Magic Dev?
Server fps averaged 40 over the last 48 hours, with a low of 10. Buildings, deployables and everything else in the world added up to a maximum of 99,108 entities. The highest memory usage was 3,468 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Magic Dev on?
Rust network protocol 2635 and build 168909 on Windows is what Magic Dev runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Magic Dev stay online, and is it up right now?
At the time of this update, Magic Dev is live. About 5 days 5 hours ago is when it last restarted, according to its uptime. It was online for 143 of 168 hours in the last 7 full days, or 85% of the time. Rust Live Stats has tracked it since 13 September 2026.
How to join
What is the way to connect to Magic Dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.242.59.110:10000.