The count
Live coverage · Rust server
sran' inc. | MADMA
Offline sran' inc. | MADMA is not on the server list right now. The figures below are from when it was last seen, 1h ago.
Key points
- 0 of 1000 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,019, the top 27% of all ranked servers.
- The current map has been up 5d 12h, since Saturday 24 October, 12:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on sran' inc. | MADMA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,019 today
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 24 October 2026, 12:31 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 16 October 2026, 17:16 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 14 October 2026, 16:35 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 7 October 2026, 12:45 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 03:34 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 23 September 2026, 13:37 UTC
- Peak
- 1
- Crowd
- halved by day 5
- Lasted
- 8.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 18:37 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 4.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 13:59 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at sran' inc. | MADMA?
The average peak across its recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak. In 40% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 2 when it did not hold.
When does sran' inc. | MADMA wipe?
sran' inc. | MADMA wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 5 days 12 hours.
Tags and categories
Who operates sran' inc. | MADMA?
Most likely one operator runs them: sran' inc. | MADMA and 14 other tracked servers publish a sranrust.ru hostname.
Where does sran' inc. | MADMA appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include sran' inc. | MADMA are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for sran' inc. | MADMA signify?
These are the tags sran' inc. | MADMA makes public: gmrust (Game mode): Survival here follows standard Rust; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is sran' inc. | MADMA at the moment?
sran' inc. | MADMA reads offline at the moment; the last sighting was 1 hours ago. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 17:00 UTC, at 1 players on average.
How does sran' inc. | MADMA compare with other Rust servers in the rankings?
Player hours over seven days put sran' inc. | MADMA at #6,019, in the top 27% of all ranked servers.
Settings and map
Which settings and rules are in force on sran' inc. | MADMA?
No gather rate appears in the name sran' inc. | MADMA. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is off: Valve's anti-cheat.
Which map is live on sran' inc. | MADMA?
Size 2,700, seed 13698755: that is the procedural map the game generates for sran' inc. | MADMA. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists SRAN MAP.
Server details
Which region is sran' inc. | MADMA hosted in?
There is no region from sran' inc. | MADMA. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 80.242.59.137:35015 is its address.
How well does sran' inc. | MADMA perform?
The average server fps was 36 over the last 48 hours; the lowest was 10. It supported up to 12,685 entities, covering buildings, deployables and all other objects. Up to 2,163 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is sran' inc. | MADMA on?
The setup on sran' inc. | MADMA is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does sran' inc. | MADMA stay online, and is it up right now?
sran' inc. | MADMA is currently offline, with its last appearance 1 hours ago. The uptime it reports puts the last restart at about 58 minutes ago. It was online for 61 of 168 hours in the last 7 full days, or 36% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to sran' inc. | MADMA?
Enter client.connect 80.242.59.137:35015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/sran.
