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35,735 players on Rust servers right now 11,617 servers online 2,880 with players on 74 fresh wipes in the last three hours Development Server: 0 players on now Updated every five minutes

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Development Server

Key points

  • 0 of 2000 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,996, the top 36% of all ranked servers.
  • The current map has been up 5d 21h, since Friday 23 October, 09:48 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 2000 players

0/ 2000players now 0% full
07-day averagepeak 2
#7,996ranktop 36%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Development Server

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

020040060080007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,996 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 1
Lasted
6.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Development Server?

Recent wipes on this server averaged a peak of 3 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.

When does Development Server wipe?

Development Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 21 hours have passed since this world was generated.

Tags and filters

Who is in charge of Development Server?

Most likely one operator runs them: Development Server and 15 other tracked servers publish a miragerust.com hostname.

Which Rust Live Stats filters and lists does Development Server show up in?

These are the Rust Live Stats lists Development Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for Development Server signify?

gmrust (Game mode): The game mode is standard Rust survival; mp2000 (Max players): 2,000 slots are available; ts150 (Group limit): Teams are capped at 150; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list Development Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Development Server at the moment?

Live now: 0 players on Development Server, out of 2,000 slots. Peak over the past week: 2. Average: 0 players.

Where does Development Server sit in the server rankings?

Ranked by seven-day player hours, Development Server is #7,996, placing it in the top 36% of ranked servers.

Settings and map

What rules does Development Server enforce, and which settings does it use?

Nothing in the name of Development Server states a gather rate. Group size tops out at 150 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.

Which map is live on Development Server?

A procedural map of 4,750 with seed 1337, generated by the game, runs on Development Server. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server details

What location is Development Server in?

There is no region from Development Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 80.242.59.83:35090.

How well does Development Server perform?

Server fps averaged 400 over the last 48 hours, with a low of 251. It supported up to 140,462 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,906 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Development Server?

Development Server operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Development Server up now, and how steady is its uptime?

Development Server is up and running at this moment. About 3 days 13 hours ago is when it last restarted, according to its uptime. 158 of 168 hours were online in the last 7 full days, giving 94% uptime. On 15 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Development Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.242.59.83:35090. The server's website: https://miragerust.gg/.

Server tags

what each one means

Published as mp2000,ptrak,$r?,v2635,gmrust,cs168909,ts150,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2000
Max players 2,000 slots are available.
ts150
Group limit Teams are capped at 150.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.