The count
LiveLive coverage · Rust server
Development Server
Key points
- 0 of 2000 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #7,996, the top 36% of all ranked servers.
- The current map has been up 5d 21h, since Friday 23 October, 09:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,996 today
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 23 October 2026, 09:48 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 16 October 2026, 13:46 UTC
- Peak
- 4
- Crowd
- halved by day 1
- Lasted
- 6.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Development Server?
Recent wipes on this server averaged a peak of 3 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
When does Development Server wipe?
Development Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 21 hours have passed since this world was generated.
Tags and filters
Who is in charge of Development Server?
Most likely one operator runs them: Development Server and 15 other tracked servers publish a miragerust.com hostname.
Which Rust Live Stats filters and lists does Development Server show up in?
These are the Rust Live Stats lists Development Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for Development Server signify?
gmrust (Game mode): The game mode is standard Rust survival; mp2000 (Max players): 2,000 slots are available; ts150 (Group limit): Teams are capped at 150; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list Development Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Development Server at the moment?
Live now: 0 players on Development Server, out of 2,000 slots. Peak over the past week: 2. Average: 0 players.
Where does Development Server sit in the server rankings?
Ranked by seven-day player hours, Development Server is #7,996, placing it in the top 36% of ranked servers.
Settings and map
What rules does Development Server enforce, and which settings does it use?
Nothing in the name of Development Server states a gather rate. Group size tops out at 150 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.
Which map is live on Development Server?
A procedural map of 4,750 with seed 1337, generated by the game, runs on Development Server. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server details
What location is Development Server in?
There is no region from Development Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 80.242.59.83:35090.
How well does Development Server perform?
Server fps averaged 400 over the last 48 hours, with a low of 251. It supported up to 140,462 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,906 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Development Server?
Development Server operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Development Server up now, and how steady is its uptime?
Development Server is up and running at this moment. About 3 days 13 hours ago is when it last restarted, according to its uptime. 158 of 168 hours were online in the last 7 full days, giving 94% uptime. On 15 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to Development Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.242.59.83:35090. The server's website: https://miragerust.gg/.