The count
Live coverage · Rust server
RustLocalControl
Offline RustLocalControl is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #6,806, the top 31% of all ranked servers.
- The current map has been up 22d 16h, since Tuesday 6 October, 08:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustLocalControl
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,806 today
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 6 October 2026, 08:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RustLocalControl?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does RustLocalControl wipe?
The record holds too few of RustLocalControl's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 22 days 16 hours.
Lists and tags
Where does RustLocalControl appear in Rust Live Stats lists and filters?
On Rust Live Stats, RustLocalControl is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustLocalControl?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RustLocalControl publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on RustLocalControl?
RustLocalControl is not online at the moment, having last been seen 29 hours ago. Averaged across seven days, 1 players; the peak was 1. The busiest hour in the past 48 was 18:00 UTC, averaging 1 players.
What position does RustLocalControl hold among Rust servers?
On player hours for the past seven days, RustLocalControl sits at #6,806, inside the top 31% of ranked servers.
Settings and map
What rules does RustLocalControl enforce, and which settings does it use?
No gather rate appears in the name RustLocalControl. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Can you tell me the map for RustLocalControl?
A procedural map, generated by the game, runs on RustLocalControl.
Server details
Which region is RustLocalControl hosted in?
No region is published by RustLocalControl. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 80.55.38.89:28025.
What version of Rust is running on RustLocalControl?
RustLocalControl operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does RustLocalControl stay online, and is it up right now?
At the time of this update, RustLocalControl is down, last seen 29 hours ago. 22 of 168 hours were online in the last 7 full days, giving 13% uptime. Rust Live Stats has tracked it since 6 October 2026.
How to join
How do you get onto RustLocalControl?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.55.38.89:28025.