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32,078 players on Rust servers right now 11,614 servers online 2,758 with players on 69 fresh wipes in the last three hours Olo testing: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Olo testing

Offline Olo testing is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,849, the top 72% of all ranked servers.
  • The current map has been up 27d 11h, since Thursday 1 October, 18:34 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,849ranktop 72%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Olo testing

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,849 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct8 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
4.3 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Olo testing?

Recent wipes on this server averaged a peak of 2 players at their busiest. 20 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Olo testing wipe?

No next wipe can be predicted for Olo testing, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 11 hours.

Tags and categories

Which Rust Live Stats filters and lists does Olo testing show up in?

These are the Rust Live Stats lists Olo testing fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Olo testing signify?

gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Olo testing publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Olo testing?

Olo testing reads offline at the moment; the last sighting was 19 days 8 hours ago.

Where does Olo testing sit in the server rankings?

On player hours for the past seven days, Olo testing sits at #15,849, inside the top 72% of ranked servers.

Rules and settings

What rules does Olo testing enforce, and which settings does it use?

Nothing in the name of Olo testing states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Olo testing?

A procedural map, generated by the game, runs on Olo testing.

About the server

Where does Olo testing sit geographically?

Nothing on Olo testing states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 80.57.92.220:25565.

What version of Rust is running on Olo testing?

Rust network protocol 2634 and build 166586 on Windows is what Olo testing runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Olo testing, and is it online at the moment?

At the time of this update, Olo testing is down, last seen 19 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 26 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Olo testing?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.57.92.220:25565.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players Slots: 2.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166586
Build This server runs game build 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.