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44,769 players on Rust servers right now 11,658 servers online 3,058 with players on 104 fresh wipes in the last three hours JamesServer: 0 players (offline) Updated every five minutes

Live coverage · Rust server

JamesServer

Offline JamesServer is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,414, the top 69% of all ranked servers.
  • The current map has been up 7d 12h, since Tuesday 20 October, 12:55 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,414ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on JamesServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,414 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
35 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on JamesServer?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 2 hours in.

When does JamesServer wipe?

Too few wipes are recorded for JamesServer to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 7 days 12 hours.

Tags and filters

Where does JamesServer appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include JamesServer are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on JamesServer carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which JamesServer publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on JamesServer?

JamesServer reads offline at the moment; the last sighting was 5 days 20 hours ago. The seven-day average for this server is 0 players.

How does JamesServer compare with other Rust servers in the rankings?

Ranked by seven-day player hours, JamesServer is #15,414, placing it in the top 69% of ranked servers.

Rules and settings

What rules does JamesServer enforce, and which settings does it use?

No gather rate appears in the name JamesServer. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on JamesServer?

JamesServer uses a procedural map, which the game generates.

About the server

What location is JamesServer in?

Nothing on JamesServer states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 80.6.87.162:28015.

What Rust version is JamesServer on?

Rust network protocol 2634 and build 167781 on Linux is what JamesServer runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does JamesServer stay online, and is it up right now?

JamesServer is currently offline, with its last appearance 5 days 20 hours ago. It was online for 30 of 168 hours in the last 7 full days, or 18% of the time. On 20 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to JamesServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 80.6.87.162:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The slot count is 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.