The count
Live coverage · Rust server
Local Studio
Offline Local Studio is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,617, the top 43% of all ranked servers.
- The current map has been up 2d 22h, since Sunday 25 October, 22:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Studio
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,617 today
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 22:14 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Local Studio?
The average peak across its recent wipes is 1 players. 12 hours after the latest wipe, the crowd reached its peak.
How often does Local Studio wipe, and at what times?
The record holds too few of Local Studio's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 2 days 22 hours have passed since this world was generated.
Tags and filters
Where does Local Studio appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Local Studio fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What meaning do the tags on Local Studio carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Local Studio publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Local Studio right now?
Local Studio is not online at the moment, having last been seen 2 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.
Where does Local Studio sit in the server rankings?
Ranked by seven-day player hours, Local Studio is #9,617, placing it in the top 43% of ranked servers.
Settings and map
Which settings and rules are in force on Local Studio?
Nothing in the name of Local Studio states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.
Which map is in use on Local Studio?
The map on Local Studio is procedural, made by the game itself.
Server details
What location is Local Studio in?
Nothing on Local Studio states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 80.80.195.245:28015 is its address.
What Rust version is Local Studio on?
The setup on Local Studio is Rust network protocol 2635 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Local Studio, and is it online at the moment?
Local Studio is currently offline, with its last appearance 2 days 2 hours ago. It was online for 6 of 48 hours in the last 2 full days, or 12% of the time. The first sighting by Rust Live Stats was on 25 October 2026.
Getting on
What steps connect you to Local Studio?
Enter client.connect 80.80.195.245:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.