The count
Live coverage · Rust server
Twofish Oxide Test Server
Offline Twofish Oxide Test Server is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,848, the top 72% of all ranked servers.
- The current map has been up 23d 8h, since Tuesday 6 October, 18:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Twofish Oxide Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,848 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Twofish Oxide Test Server wipe?
Too few wipes are recorded for Twofish Oxide Test Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 23 days 8 hours have passed since this world was generated.
Tags and filters
Where does Twofish Oxide Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Twofish Oxide Test Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for Twofish Oxide Test Server signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Twofish Oxide Test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Twofish Oxide Test Server?
Twofish Oxide Test Server is not online at the moment, having last been seen 21 days 12 hours ago.
What position does Twofish Oxide Test Server hold among Rust servers?
On player hours for the past seven days, Twofish Oxide Test Server sits at #15,848, inside the top 72% of ranked servers.
Map and rules
Which settings and rules are in force on Twofish Oxide Test Server?
No gather rate appears in the name Twofish Oxide Test Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Twofish Oxide Test Server?
A procedural map, generated by the game, runs on Twofish Oxide Test Server.
About the server
Which region is Twofish Oxide Test Server hosted in?
Nothing on Twofish Oxide Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 81.100.154.125:28215.
What Rust version is Twofish Oxide Test Server on?
The setup on Twofish Oxide Test Server is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Twofish Oxide Test Server, and is it online at the moment?
Twofish Oxide Test Server is currently offline, with its last appearance 21 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 6 October 2026.
How to join
How do you get onto Twofish Oxide Test Server?
Enter client.connect 81.100.154.125:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.