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67,203 players on Rust servers right now 11,751 servers online 3,396 with players on 207 fresh wipes in the last three hours JayTDZ Test Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

JayTDZ Test Server

Offline JayTDZ Test Server is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #8,314, the top 37% of all ranked servers.
  • The current map has been up 10d 5h, since Monday 19 October, 18:20 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#8,314ranktop 37%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on JayTDZ Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,314 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep5 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.2 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
21.1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on JayTDZ Test Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.

When does JayTDZ Test Server wipe?

No next wipe can be predicted for JayTDZ Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 10 days 5 hours.

Tags and filters

Which Rust Live Stats filters and lists does JayTDZ Test Server show up in?

These are the Rust Live Stats lists JayTDZ Test Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on JayTDZ Test Server?

These are the tags JayTDZ Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is JayTDZ Test Server at the moment?

JayTDZ Test Server is not online at the moment, having last been seen 5 days 2 hours ago. Averaged across seven days, 1 players; the peak was 1.

Where does JayTDZ Test Server sit in the server rankings?

Player hours over seven days put JayTDZ Test Server at #8,314, in the top 37% of all ranked servers.

Settings and map

What settings and rules does JayTDZ Test Server run?

Nothing in the name of JayTDZ Test Server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for JayTDZ Test Server?

JayTDZ Test Server uses a procedural map, which the game generates.

Server facts

Where does JayTDZ Test Server sit geographically?

No region is published by JayTDZ Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 81.104.202.229:28015.

What version of Rust is running on JayTDZ Test Server?

JayTDZ Test Server operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is JayTDZ Test Server up now, and how steady is its uptime?

JayTDZ Test Server is currently offline, with its last appearance 5 days 2 hours ago. It was online for 11 of 168 hours in the last 7 full days, or 7% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto JayTDZ Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 81.104.202.229:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.