The count
LiveLive coverage · Rust server
SCRAPNOIR | STAGE (closed test)
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,257, the top 69% of all ranked servers.
- The current map has been up 11d 17h, since Sunday 18 October, 15:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SCRAPNOIR | STAGE (closed test)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,257 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 18 October 2026, 10:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on SCRAPNOIR | STAGE (closed test)?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 5 hours after it.
How often does SCRAPNOIR | STAGE (closed test) wipe, and at what times?
The record holds too few of SCRAPNOIR | STAGE (closed test)'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 11 days 17 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does SCRAPNOIR | STAGE (closed test) show up in?
On Rust Live Stats, SCRAPNOIR | STAGE (closed test) is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for SCRAPNOIR | STAGE (closed test) signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which SCRAPNOIR | STAGE (closed test) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on SCRAPNOIR | STAGE (closed test)?
SCRAPNOIR | STAGE (closed test) is carrying 0 players at the moment, with 10 slots in total. The seven-day average for this server is 0 players.
Where does SCRAPNOIR | STAGE (closed test) sit in the server rankings?
On player hours for the past seven days, SCRAPNOIR | STAGE (closed test) sits at #15,257, inside the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on SCRAPNOIR | STAGE (closed test)?
Nothing in the name of SCRAPNOIR | STAGE (closed test) states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on SCRAPNOIR | STAGE (closed test)?
Size 4,000, seed 18102026: that is the procedural map the game generates for SCRAPNOIR | STAGE (closed test). Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server details
Where does SCRAPNOIR | STAGE (closed test) sit geographically?
Nothing on SCRAPNOIR | STAGE (closed test) states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 81.163.20.131:28215.
What Rust version is SCRAPNOIR | STAGE (closed test) on?
SCRAPNOIR | STAGE (closed test) operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is SCRAPNOIR | STAGE (closed test), and is it online at the moment?
At the time of this update, SCRAPNOIR | STAGE (closed test) is live. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 18 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to SCRAPNOIR | STAGE (closed test)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 81.163.20.131:28215. You can find its website at https://scrapnoir.com.