The count
Live coverage · Rust server
Test Server
Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 3 players are on at the last check, 33% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #6,281, the top 28% of all ranked servers.
- The current map has been up 5d 22h, since Saturday 24 October, 08:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,281 today
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 24 October 2026, 08:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 17 October 2026, 10:41 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 6.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 15 October 2026, 16:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Test Server?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does Test Server wipe, and at what times?
No next wipe can be predicted for Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 5 days 22 hours.
Lists and tags
Where does Test Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Test Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for Test Server signify?
These are the tags Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Test Server?
Test Server reads offline at the moment; the last sighting was 4 days 10 hours ago. Averaged across seven days, 1 players; the peak was 1.
Where does Test Server sit in the server rankings?
Player hours over seven days put Test Server at #6,281, in the top 28% of all ranked servers.
Rules and settings
What rules does Test Server enforce, and which settings does it use?
No gather rate appears in the name Test Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Test Server?
Test Server uses a procedural map, which the game generates.
Server facts
Where does Test Server sit geographically?
Nothing on Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 81.196.215.13:28015.
What Rust version is Test Server on?
The setup on Test Server is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Test Server stay online, and is it up right now?
Test Server is currently offline, with its last appearance 4 days 10 hours ago. 35 of 168 hours were online in the last 7 full days, giving 21% uptime. On 15 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 81.196.215.13:28015.