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Live Rust server stats, updated every five minutes.
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Live
39,438 players on Rust servers right now 11,623 servers online 2,939 with players on 88 fresh wipes in the last three hours pllm-test-1: 0 players (offline) Updated every five minutes

Live coverage · Rust server

pllm-test-1

Offline pllm-test-1 is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 6d 4h, since Friday 23 October, 02:49 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,339ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on pllm-test-1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at pllm-test-1?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does pllm-test-1 wipe, and at what times?

Too few wipes are recorded for pllm-test-1 to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 6 days 4 hours.

Lists and tags

Which Rust Live Stats filters and lists does pllm-test-1 show up in?

On Rust Live Stats, pllm-test-1 is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

How should you read the tags on pllm-test-1?

These are the tags pllm-test-1 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on pllm-test-1 right now?

Last seen 6 days 4 hours ago, pllm-test-1 is offline right now. Across the past week the average was 0 players.

What position does pllm-test-1 hold among Rust servers?

On player hours for the past seven days, pllm-test-1 sits at #15,339, inside the top 69% of ranked servers.

Map and rules

What rules does pllm-test-1 enforce, and which settings does it use?

No gather rate appears in the name pllm-test-1. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for pllm-test-1?

pllm-test-1 uses a procedural map, which the game generates.

About the server

What location is pllm-test-1 in?

There is no region from pllm-test-1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 81.27.69.176:28115.

What Rust version is pllm-test-1 on?

pllm-test-1 operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is pllm-test-1, and is it online at the moment?

At the time of this update, pllm-test-1 is down, last seen 6 days 4 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. Rust Live Stats has tracked it since 23 October 2026.

How to join

How do you get onto pllm-test-1?

Enter client.connect 81.27.69.176:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.