The count
Live coverage · Rust server
pllm-test-0
Offline pllm-test-0 is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,327, the top 69% of all ranked servers.
- The current map has been up 6d 12h, since Friday 23 October, 05:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on pllm-test-0
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,327 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does pllm-test-0 wipe?
Too few wipes are recorded for pllm-test-0 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 12 hours.
Tags and filters
Where does pllm-test-0 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists pllm-test-0 fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for pllm-test-0 signify?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list pllm-test-0 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is pllm-test-0 at the moment?
pllm-test-0 reads offline at the moment; the last sighting was 6 days 9 hours ago. Averaged over seven days: 0 players.
Where does pllm-test-0 sit in the server rankings?
Player hours over seven days put pllm-test-0 at #15,327, in the top 69% of all ranked servers.
Rules and settings
Which settings and rules are in force on pllm-test-0?
The name pllm-test-0 carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on pllm-test-0?
A procedural map, generated by the game, runs on pllm-test-0.
Server details
What location is pllm-test-0 in?
No region is published by pllm-test-0. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 81.27.69.181:28015 is its address.
What version of Rust is running on pllm-test-0?
The setup on pllm-test-0 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does pllm-test-0 stay online, and is it up right now?
At the time of this update, pllm-test-0 is down, last seen 6 days 9 hours ago. It was online for 0 of 120 hours in the last 5 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 October 2026.
How to join
What is the way to connect to pllm-test-0?
Enter client.connect 81.27.69.181:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.