The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 0 of 15 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,497.
- The current map has been up 49d 17h, since Wednesday 9 September, 10:17 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,497 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does test wipe, and at what times?
Too few wipes are recorded for test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 49 days 17 hours.
Tags and filters
Where does test appear in Rust Live Stats lists and filters?
On Rust Live Stats, test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on test carry?
gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163493 (Build): This server runs game build 163493; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on test?
test is not online at the moment, having last been seen 42 days 12 hours ago.
What position does test hold among Rust servers?
Player hours over seven days put test at #15,497, in the top – of all ranked servers.
Settings and map
Which settings and rules are in force on test?
Nothing in the name of test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on test?
A procedural map, generated by the game, runs on test.
Server details
What location is test in?
There is no region from test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 81.9.127.119:28015.
What version of Rust is running on test?
test operates on Windows with Rust network protocol 2633 and build 163493. Steam updates it for you, but your game needs the same protocol to join.
Does test stay online, and is it up right now?
test is currently offline, with its last appearance 42 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 16 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 81.9.127.119:28015.