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34,356 players on Rust servers right now 11,608 servers online 2,818 with players on 71 fresh wipes in the last three hours Local Carbon Plugin Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Carbon Plugin Dev

Offline Local Carbon Plugin Dev is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,849, the top 72% of all ranked servers.
  • The current map has been up 18d 7h, since Saturday 10 October, 23:02 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,849ranktop 72%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Carbon Plugin Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,849 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Local Carbon Plugin Dev?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Local Carbon Plugin Dev wipe?

The record holds too few of Local Carbon Plugin Dev's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 18 days 7 hours.

Tags and categories

Which Rust Live Stats filters and lists does Local Carbon Plugin Dev show up in?

On Rust Live Stats, Local Carbon Plugin Dev is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Local Carbon Plugin Dev signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which Local Carbon Plugin Dev publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Local Carbon Plugin Dev?

Local Carbon Plugin Dev is not online at the moment, having last been seen 18 days 5 hours ago.

What position does Local Carbon Plugin Dev hold among Rust servers?

Player hours over seven days put Local Carbon Plugin Dev at #15,849, in the top 72% of all ranked servers.

Map and rules

What settings and rules does Local Carbon Plugin Dev run?

The name Local Carbon Plugin Dev carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Local Carbon Plugin Dev?

Local Carbon Plugin Dev uses a procedural map, which the game generates.

About the server

Which region is Local Carbon Plugin Dev hosted in?

There is no region from Local Carbon Plugin Dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 81.98.90.0:28015 is its address.

What version of Rust is running on Local Carbon Plugin Dev?

The setup on Local Carbon Plugin Dev is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Local Carbon Plugin Dev stay online, and is it up right now?

As of now, Local Carbon Plugin Dev is offline; the last sighting was 18 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 2 October 2026.

Getting on

What is the way to connect to Local Carbon Plugin Dev?

Enter client.connect 81.98.90.0:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.