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93,731 players on Rust servers right now 11,890 servers online 4,066 with players on 173 fresh wipes in the last three hours IndustrialCooking test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

IndustrialCooking test

Offline IndustrialCooking test is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,623, the top 62% of all ranked servers.
  • The current map has been up 17d 9h, since Saturday 10 October, 09:31 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,623ranktop 62%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on IndustrialCooking test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,623 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
209 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
188 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
180 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
59 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does IndustrialCooking test wipe?

Too few wipes are recorded for IndustrialCooking test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 17 days 9 hours.

Tags and categories

Which Rust Live Stats filters and lists does IndustrialCooking test show up in?

The Rust Live Stats lists that include IndustrialCooking test are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for IndustrialCooking test signify?

These are the tags IndustrialCooking test makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is IndustrialCooking test at the moment?

IndustrialCooking test is not online at the moment, having last been seen 17 days 4 hours ago.

How does IndustrialCooking test compare with other Rust servers in the rankings?

Ranked by seven-day player hours, IndustrialCooking test is #13,623, placing it in the top 62% of ranked servers.

Map and rules

What settings and rules does IndustrialCooking test run?

The name IndustrialCooking test carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on IndustrialCooking test?

A procedural map, generated by the game, runs on IndustrialCooking test.

About the server

Which region is IndustrialCooking test hosted in?

There is no region from IndustrialCooking test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 82.142.0.12:28015.

What version of Rust is running on IndustrialCooking test?

The setup on IndustrialCooking test is Rust network protocol 2634 and build 167398 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is IndustrialCooking test up now, and how steady is its uptime?

At the time of this update, IndustrialCooking test is down, last seen 17 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 10 October 2026.

Connecting

How do you get onto IndustrialCooking test?

Enter client.connect 82.142.0.12:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.