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46,860 players on Rust servers right now 11,704 servers online 3,181 with players on 98 fresh wipes in the last three hours Paradise Lost: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Paradise Lost

Offline Paradise Lost is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,719, the top 71% of all ranked servers.
  • The current map has been up 37d 11h, since Monday 21 September, 12:47 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,719ranktop 71%
37d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Paradise Lost

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,719 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 21 SepFri 18 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Paradise Lost?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

How often does Paradise Lost wipe, and at what times?

No next wipe can be predicted for Paradise Lost, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 37 days 11 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Paradise Lost show up in?

On Rust Live Stats, Paradise Lost is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Paradise Lost carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Paradise Lost publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Paradise Lost at the moment?

Last seen 17 days 5 hours ago, Paradise Lost is offline right now.

How does Paradise Lost compare with other Rust servers in the rankings?

On player hours for the past seven days, Paradise Lost sits at #15,719, inside the top 71% of ranked servers.

Rules and settings

Which settings and rules are in force on Paradise Lost?

No gather rate appears in the name Paradise Lost. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Paradise Lost?

Size 3,500, seed 1836326490: that is the procedural map the game generates for Paradise Lost. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is Paradise Lost hosted in?

No region is published by Paradise Lost. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 82.153.118.122:28015 is its address.

What version of Rust is running on Paradise Lost?

The setup on Paradise Lost is Rust network protocol 2633 and build 164530 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Paradise Lost up now, and how steady is its uptime?

At the time of this update, Paradise Lost is down, last seen 17 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 15 September 2026.

How to join

What steps connect you to Paradise Lost?

Enter client.connect 82.153.118.122:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.