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104,075 players on Rust servers right now 11,902 servers online 4,038 with players on 426 fresh wipes in the last three hours adhd/markprivebuildserver/testing: 0 players (offline) Updated every five minutes

Live coverage · Rust server

adhd/markprivebuildserver/testing

Offline adhd/markprivebuildserver/testing is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,330, the top 69% of all ranked servers.
  • The current map has been up 40d 6h, since Saturday 19 September, 12:34 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,330ranktop 69%
40d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on adhd/markprivebuildserver/testing

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,330 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 19 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
4 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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347 / 350

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on adhd/markprivebuildserver/testing?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does adhd/markprivebuildserver/testing wipe?

Too few wipes are recorded for adhd/markprivebuildserver/testing to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 40 days 6 hours.

Lists and tags

Which Rust Live Stats filters and lists does adhd/markprivebuildserver/testing show up in?

The Rust Live Stats lists that include adhd/markprivebuildserver/testing are Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on adhd/markprivebuildserver/testing?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list adhd/markprivebuildserver/testing publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on adhd/markprivebuildserver/testing right now?

adhd/markprivebuildserver/testing is not online at the moment, having last been seen 28 days 2 hours ago.

What position does adhd/markprivebuildserver/testing hold among Rust servers?

On player hours for the past seven days, adhd/markprivebuildserver/testing sits at #16,330, inside the top 69% of ranked servers.

Settings and map

What settings and rules does adhd/markprivebuildserver/testing run?

Nothing in the name of adhd/markprivebuildserver/testing states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on adhd/markprivebuildserver/testing?

The map on adhd/markprivebuildserver/testing is procedural, made by the game itself.

Server facts

What location is adhd/markprivebuildserver/testing in?

Nothing on adhd/markprivebuildserver/testing states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 82.169.117.163:28021.

What Rust version is adhd/markprivebuildserver/testing on?

Rust network protocol 2633 and build 163794 on Windows is what adhd/markprivebuildserver/testing runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is adhd/markprivebuildserver/testing, and is it online at the moment?

At the time of this update, adhd/markprivebuildserver/testing is down, last seen 28 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto adhd/markprivebuildserver/testing?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 82.169.117.163:28021.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.