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67,745 players on Rust servers right now 11,776 servers online 3,535 with players on 197 fresh wipes in the last three hours Ryan Creative: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Ryan Creative

Offline Ryan Creative is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,154, the top 70% of all ranked servers.
  • The current map has been up 15d 4h, since Wednesday 14 October, 08:31 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,154ranktop 70%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Ryan Creative

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,154 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
201 / 999
41 / 999
82 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
19 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
51 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Ryan Creative?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does Ryan Creative wipe?

Too few wipes are recorded for Ryan Creative to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 4 hours have passed since this world was generated.

Lists and tags

Where does Ryan Creative appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Ryan Creative are Modded Rust servers live now, Rust build and creative servers: live list and Rust creative servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Ryan Creative?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which Ryan Creative publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Ryan Creative right now?

Last seen 14 days 6 hours ago, Ryan Creative is offline right now.

What position does Ryan Creative hold among Rust servers?

On player hours for the past seven days, Ryan Creative sits at #15,154, inside the top 70% of ranked servers.

Rules and settings

What rules does Ryan Creative enforce, and which settings does it use?

No gather rate appears in the name Ryan Creative. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is off: Valve's anti-cheat.

Which map is live on Ryan Creative?

A procedural map, generated by the game, runs on Ryan Creative.

Server details

Which region is Ryan Creative hosted in?

Nothing on Ryan Creative states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 82.177.102.146:28025 is its address.

What Rust version is Ryan Creative on?

The setup on Ryan Creative is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Ryan Creative stay online, and is it up right now?

At the time of this update, Ryan Creative is down, last seen 14 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Ryan Creative?

Enter client.connect 82.177.102.146:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The slot count is 4.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.