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Live Rust server stats, updated every five minutes.
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62,626 players on Rust servers right now 11,741 servers online 3,351 with players on 195 fresh wipes in the last three hours Dev server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Dev server

Offline Dev server is not on the server list right now. The figures below are from when it was last seen, 43d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,419.
  • The current map has been up 43d 16h, since Tuesday 15 September, 18:59 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,419rankno region published
43d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Dev server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,419 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Dev server?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Dev server wipe?

The record holds too few of Dev server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 43 days 16 hours have passed since this world was generated.

Tags and categories

Where does Dev server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Dev server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on Dev server carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which Dev server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Dev server?

Dev server reads offline at the moment; the last sighting was 43 days 16 hours ago.

What position does Dev server hold among Rust servers?

Ranked by seven-day player hours, Dev server is #15,419, placing it in the top – of ranked servers.

Map and rules

What settings and rules does Dev server run?

No gather rate appears in the name Dev server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Server facts

What location is Dev server in?

Nothing on Dev server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 82.194.24.75:28015.

What version of Rust is running on Dev server?

Rust network protocol 2633 and build 163794 on Linux is what Dev server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Dev server, and is it online at the moment?

At the time of this update, Dev server is down, last seen 43 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 15 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Dev server?

Enter client.connect 82.194.24.75:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.