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67,584 players on Rust servers right now 11,791 servers online 3,634 with players on 129 fresh wipes in the last three hours My Local Testing Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Testing Server

Offline My Local Testing Server is not on the server list right now. The figures below are from when it was last seen, 18h ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,434, the top 47% of all ranked servers.
  • The current map has been up 3d 12h, since Sunday 25 October, 09:31 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#10,434ranktop 47%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Local Testing Server

Players

AveragePeak
00.250.50.75111:0002:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,434 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
98 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
101 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
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RustSpain.com | EU Main
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29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

Quick answers

from the figures on this page

Wiping

When does My Local Testing Server wipe?

Too few wipes are recorded for My Local Testing Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 3 days 12 hours.

Lists and tags

Which Rust Live Stats filters and lists does My Local Testing Server show up in?

The Rust Live Stats lists that include My Local Testing Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for My Local Testing Server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which My Local Testing Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is My Local Testing Server at the moment?

My Local Testing Server reads offline at the moment; the last sighting was 18 hours ago. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 02:00 UTC drew the most players, 0 on average.

What position does My Local Testing Server hold among Rust servers?

On player hours for the past seven days, My Local Testing Server sits at #10,434, inside the top 47% of ranked servers.

Rules and settings

What settings and rules does My Local Testing Server run?

No gather rate appears in the name My Local Testing Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Local Testing Server?

A procedural map, generated by the game, runs on My Local Testing Server.

About the server

Which region is My Local Testing Server hosted in?

Nothing on My Local Testing Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 82.20.120.138:28015 is its address.

What version of Rust is running on My Local Testing Server?

The setup on My Local Testing Server is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My Local Testing Server, and is it online at the moment?

At the time of this update, My Local Testing Server is down, last seen 18 hours ago. 2 of 48 hours were online in the last 2 full days, giving 4% uptime. On 25 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto My Local Testing Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 82.20.120.138:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.