The count
LiveLive coverage · Rust server
LVSTestLabo
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #15,023, the top 68% of all ranked servers.
- The current map has been up 1d 8h, since Tuesday 27 October, 13:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LVSTestLabo
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,023 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 11:04 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Monday 5 October 2026, 10:03 UTC
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 22 days
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 19:49 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 3.6 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Monday 14 September 2026, 22:09 UTC
- Peak
- 3
- Crowd
- halved by day 15
- Lasted
- 16.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on LVSTestLabo?
At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 26 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 8.5.
When does LVSTestLabo wipe?
Wipes on LVSTestLabo come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 32 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does LVSTestLabo show up in?
The Rust Live Stats lists that include LVSTestLabo are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on LVSTestLabo carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which LVSTestLabo publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on LVSTestLabo right now?
Live now: 0 players on LVSTestLabo, out of 100 slots. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 14:00 UTC, at 0 players on average.
What position does LVSTestLabo hold among Rust servers?
Ranked by seven-day player hours, LVSTestLabo is #15,023, placing it in the top 68% of ranked servers.
Map and rules
Which settings and rules are in force on LVSTestLabo?
No gather rate appears in the name LVSTestLabo. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for LVSTestLabo?
LVSTestLabo runs a game-generated procedural map: size 3,000, seed 1. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is LVSTestLabo in?
Nothing on LVSTestLabo states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 82.21.2.12:10255 is its address.
How well does LVSTestLabo perform?
It never went below 10 server fps in the last 48 hours, averaging 21. Buildings, deployables and everything else in the world added up to a maximum of 57,294 entities. Memory use peaked at 2,465 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is LVSTestLabo on?
LVSTestLabo operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is LVSTestLabo up now, and how steady is its uptime?
Right now LVSTestLabo is online. The uptime it reports puts the last restart at about 10 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to LVSTestLabo?
Enter client.connect 82.21.2.12:10255 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/d9KAwDeRAP.