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59,874 players on Rust servers right now 11,727 servers online 3,366 with players on 176 fresh wipes in the last three hours Rust PvE LoVeServer: 14 players on now Updated every five minutes

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Rust PvE LoVeServer

Key points

  • 14 of 80 players are on now, 18% full.
  • Over the last seven days it averages 9 players, with a peak of 34.
  • It ranks #1,027, the top 5% of all ranked servers.
  • The current map has been up 27d 5h, since Friday 2 October, 05:20 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 14 of 80 players

14/ 80players now 18% full
97-day averagepeak 34
#1,027ranktop 5%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust PvE LoVeServer

Players

AveragePeak
01020304012:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,027 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
57wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.

Wipes

newest first

Wipe peaks at 57 players

Peak
57
Crowd
–
Lasted
running
Players before
1

Force wipe peaks at 57 players

Peak
57
Crowd
–
Lasted
0.4 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
151 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Rust PvE LoVeServer?

The average peak across its recent wipes is 57 players. Peak population on the latest wipe came 32 hours after it.

How often does Rust PvE LoVeServer wipe, and at what times?

Rust PvE LoVeServer's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 5 hours.

Lists and tags

Where does Rust PvE LoVeServer appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Rust PvE LoVeServer fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10.

What do the tags listed for Rust PvE LoVeServer signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp80 (Max players): 80 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Rust PvE LoVeServer publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Rust PvE LoVeServer?

Live now: 14 players on Rust PvE LoVeServer, out of 80 slots. The seven-day average is 9 players, with a peak of 34. Between now and 48 hours back, 13:00 UTC drew the most players, 25 on average.

Where does Rust PvE LoVeServer sit in the server rankings?

On player hours for the past seven days, Rust PvE LoVeServer sits at #1,027, inside the top 5% of ranked servers.

Map and rules

Which settings and rules are in force on Rust PvE LoVeServer?

No gather rate appears in the name Rust PvE LoVeServer. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Rust PvE LoVeServer?

A procedural map of 5,000 with seed 1, generated by the game, runs on Rust PvE LoVeServer. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

About the server

Which region is Rust PvE LoVeServer hosted in?

There is no region from Rust PvE LoVeServer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 82.21.2.15:10289 is its address.

Is performance on Rust PvE LoVeServer steady?

It never went below 10 server fps in the last 48 hours, averaging 43. Buildings, deployables and everything else in the world added up to a maximum of 218,366 entities. Memory use peaked at 6,429 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Rust PvE LoVeServer?

Rust PvE LoVeServer operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is Rust PvE LoVeServer up now, and how steady is its uptime?

At the time of this update, Rust PvE LoVeServer is live. The uptime it reports puts the last restart at about 11 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to Rust PvE LoVeServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 82.21.2.15:10289. The server's website: https://discord.com/invite/d9KAwDeRAP.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp80
Max players 80 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.