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59,183 players on Rust servers right now 11,718 servers online 3,355 with players on 176 fresh wipes in the last three hours OT Events: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

OT Events

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 3 players, with a peak of 82.
  • It ranks #1,779, the top 8% of all ranked servers.
  • The current map has been up 1d 13h, since Tuesday 27 October, 21:02 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
37-day averagepeak 82
#1,779ranktop 8%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on OT Events

Players

AveragePeakWipe
00.250.50.75111:0020:0005:0014:0000:0009:00Wiped Tue 27 Oct, 20:15 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
01020304011:0020:0005:0014:0000:0009:00Wiped Tue 27 Oct, 20:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,779 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
55wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 14 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 82, 4 hours in, with 1 in the queue.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 82 players, 1 in the queue

Peak
82 +1 queue
Crowd
halved by day 1
Lasted
3.3 days
Players before
0

Wipe peaks at 82 players, 1 in the queue

Peak
82 +1 queue
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
9.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
20.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
146 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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76 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at OT Events?

Recent wipes on this server averaged a peak of 55 players at their busiest. 4 hours after the latest wipe the crowd peaked, with 1 more in the queue. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

On what timetable does OT Events wipe?

Wipes on OT Events come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 37 hours have passed since this world was generated.

Lists and tags

Where does OT Events appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include OT Events are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags listed for OT Events signify?

gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): 0 slots are available; ts100 (Group limit): Team cap: 100; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list OT Events publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is OT Events at the moment?

At this moment, OT Events shows 0 players. The seven-day average is 3 players, with a peak of 82. Between now and 48 hours back, 19:00 UTC drew the most players, 1 on average.

Where does OT Events sit in the server rankings?

Ranked by seven-day player hours, OT Events is #1,779, placing it in the top 8% of ranked servers.

Rules and settings

What rules does OT Events enforce, and which settings does it use?

The name OT Events carries no gather rate. The cap on a group is 100 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on OT Events?

OT Events runs a game-generated procedural map: size 5,000, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

About the server

Which region is OT Events hosted in?

No region is published by OT Events. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 82.215.64.19:28021.

Is performance on OT Events steady?

The average server fps was 40 over the last 48 hours; the lowest was 40. It supported up to 48,489 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,904 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on OT Events?

Rust network protocol 2635 and build 168909 on Linux is what OT Events runs. To join, your game must use the same protocol; Steam handles the update for you.

Does OT Events stay online, and is it up right now?

At the time of this update, OT Events is live. About 35 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to OT Events?

Enter client.connect 82.215.64.19:28021 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp0
Max players 0 slots are available.
ts100
Group limit Team cap: 100.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.