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32,207 players on Rust servers right now 11,615 servers online 2,774 with players on 66 fresh wipes in the last three hours Shane Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Shane Test

Offline Shane Test is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,498, the top 47% of all ranked servers.
  • The current map has been up 3d 18h, since Sunday 25 October, 11:44 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak 1
#10,498ranktop 47%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Shane Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,498 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct26 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Shane Test?

Recent wipes on this server averaged a peak of 1 players at their busiest. 2 hours after the latest wipe, the crowd reached its peak.

On what timetable does Shane Test wipe?

Shane Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 3 days 18 hours have passed since this world was generated.

Tags and filters

Where does Shane Test appear in Rust Live Stats lists and filters?

On Rust Live Stats, Shane Test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on Shane Test carry?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Shane Test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Shane Test right now?

Shane Test is not online at the moment, having last been seen 3 days 10 hours ago. Averaged across seven days, 0 players; the peak was 1.

How does Shane Test compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Shane Test is #10,498, placing it in the top 47% of ranked servers.

Rules and settings

What rules does Shane Test enforce, and which settings does it use?

No gather rate appears in the name Shane Test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Shane Test?

A procedural map, generated by the game, runs on Shane Test.

Server facts

What location is Shane Test in?

Nothing on Shane Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 82.35.171.159:28015 is its address.

What version of Rust is running on Shane Test?

The setup on Shane Test is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Shane Test stay online, and is it up right now?

At the time of this update, Shane Test is down, last seen 3 days 10 hours ago. It was online for 7 of 168 hours in the last 7 full days, or 4% of the time. Rust Live Stats has tracked it since 3 October 2026.

How to join

What is the way to connect to Shane Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 82.35.171.159:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.