Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
94,751 players on Rust servers right now 11,875 servers online 3,875 with players on 395 fresh wipes in the last three hours [RUST] [FourZeroFour-BUILD SERVER]: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[RUST] [FourZeroFour-BUILD SERVER]

Offline [RUST] [FourZeroFour-BUILD SERVER] is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 80 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,983, the top 71% of all ranked servers.
  • The current map has been up 23d 3h, since Tuesday 6 October, 12:20 UTC.
Join
vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 80 players

0/ 80players now 0% full
07-day averagepeak –
#15,983ranktop 71%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [RUST] [FourZeroFour-BUILD SERVER]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,983 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
217 / 999
74 / 999
36 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
18 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
42 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on [RUST] [FourZeroFour-BUILD SERVER]?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

When does [RUST] [FourZeroFour-BUILD SERVER] wipe?

The record holds too few of [RUST] [FourZeroFour-BUILD SERVER]'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 23 days 3 hours.

Tags and categories

Where does [RUST] [FourZeroFour-BUILD SERVER] appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [RUST] [FourZeroFour-BUILD SERVER] fits: Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for [RUST] [FourZeroFour-BUILD SERVER] signify?

gmrust (Game mode): Standard survival, in the Rust style; mp80 (Max players): 80 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list [RUST] [FourZeroFour-BUILD SERVER] publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on [RUST] [FourZeroFour-BUILD SERVER]?

[RUST] [FourZeroFour-BUILD SERVER] reads offline at the moment; the last sighting was 22 days 19 hours ago.

What position does [RUST] [FourZeroFour-BUILD SERVER] hold among Rust servers?

On player hours for the past seven days, [RUST] [FourZeroFour-BUILD SERVER] sits at #15,983, inside the top 71% of ranked servers.

Map and rules

What rules does [RUST] [FourZeroFour-BUILD SERVER] enforce, and which settings does it use?

No gather rate appears in the name [RUST] [FourZeroFour-BUILD SERVER]. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.

About the server

Which region is [RUST] [FourZeroFour-BUILD SERVER] hosted in?

There is no region from [RUST] [FourZeroFour-BUILD SERVER]. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 82.6.203.113:28018 is its address.

What version of Rust is running on [RUST] [FourZeroFour-BUILD SERVER]?

[RUST] [FourZeroFour-BUILD SERVER] operates on Linux with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [RUST] [FourZeroFour-BUILD SERVER], and is it online at the moment?

[RUST] [FourZeroFour-BUILD SERVER] is currently offline, with its last appearance 22 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 6 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to [RUST] [FourZeroFour-BUILD SERVER]?

Enter client.connect 82.6.203.113:28018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp80
Max players 80 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.