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96,217 players on Rust servers right now 11,872 servers online 4,094 with players on 159 fresh wipes in the last three hours [RUST] [FourZeroFour-BUILD SERVER]: 0 players on now Updated every five minutes

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[RUST] [FourZeroFour-BUILD SERVER]

Key points

  • 0 of 80 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,369, the top 70% of all ranked servers.
  • The current map has been up 20d 21h, since Tuesday 6 October, 21:13 UTC.
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vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 80 players

0/ 80players now 0% full
07-day averagepeak –
#15,369ranktop 70%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on [RUST] [FourZeroFour-BUILD SERVER]

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,369 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Mon 12 OctTue 6 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
5.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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199 / 999
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33 / 150
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EU · groups of 30+ · weekly · 35 on average
20 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 22 on average
46 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [RUST] [FourZeroFour-BUILD SERVER]?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 19 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 3.

How often does [RUST] [FourZeroFour-BUILD SERVER] wipe, and at what times?

[RUST] [FourZeroFour-BUILD SERVER] wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 20 days 21 hours.

Tags and categories

Which Rust Live Stats filters and lists does [RUST] [FourZeroFour-BUILD SERVER] show up in?

These are the Rust Live Stats lists [RUST] [FourZeroFour-BUILD SERVER] fits: Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for [RUST] [FourZeroFour-BUILD SERVER] signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp80 (Max players): Slots: 80; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which [RUST] [FourZeroFour-BUILD SERVER] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on [RUST] [FourZeroFour-BUILD SERVER] right now?

Live now: 0 players on [RUST] [FourZeroFour-BUILD SERVER], out of 80 slots. Across the past week the average was 0 players.

Where does [RUST] [FourZeroFour-BUILD SERVER] sit in the server rankings?

Ranked by seven-day player hours, [RUST] [FourZeroFour-BUILD SERVER] is #15,369, placing it in the top 70% of ranked servers.

Map and rules

Which settings and rules are in force on [RUST] [FourZeroFour-BUILD SERVER]?

Nothing in the name of [RUST] [FourZeroFour-BUILD SERVER] states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

About the server

Which region is [RUST] [FourZeroFour-BUILD SERVER] hosted in?

No region is published by [RUST] [FourZeroFour-BUILD SERVER]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 82.6.203.113:28018.

What Rust version is [RUST] [FourZeroFour-BUILD SERVER] on?

The setup on [RUST] [FourZeroFour-BUILD SERVER] is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does [RUST] [FourZeroFour-BUILD SERVER] stay online, and is it up right now?

Right now [RUST] [FourZeroFour-BUILD SERVER] is online. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 2 October 2026.

Connecting

What is the way to connect to [RUST] [FourZeroFour-BUILD SERVER]?

Enter client.connect 82.6.203.113:28018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp80
Max players Slots: 80.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.