The count
LiveLive coverage · Rust server
[RUST] [FourZeroFour-BUILD SERVER]
Key points
- 0 of 80 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,369, the top 70% of all ranked servers.
- The current map has been up 20d 21h, since Tuesday 6 October, 21:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [RUST] [FourZeroFour-BUILD SERVER]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,369 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 12 October 2026, 16:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 21:13 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 21:50 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [RUST] [FourZeroFour-BUILD SERVER]?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 19 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 3.
How often does [RUST] [FourZeroFour-BUILD SERVER] wipe, and at what times?
[RUST] [FourZeroFour-BUILD SERVER] wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 20 days 21 hours.
Tags and categories
Which Rust Live Stats filters and lists does [RUST] [FourZeroFour-BUILD SERVER] show up in?
These are the Rust Live Stats lists [RUST] [FourZeroFour-BUILD SERVER] fits: Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for [RUST] [FourZeroFour-BUILD SERVER] signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp80 (Max players): Slots: 80; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which [RUST] [FourZeroFour-BUILD SERVER] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on [RUST] [FourZeroFour-BUILD SERVER] right now?
Live now: 0 players on [RUST] [FourZeroFour-BUILD SERVER], out of 80 slots. Across the past week the average was 0 players.
Where does [RUST] [FourZeroFour-BUILD SERVER] sit in the server rankings?
Ranked by seven-day player hours, [RUST] [FourZeroFour-BUILD SERVER] is #15,369, placing it in the top 70% of ranked servers.
Map and rules
Which settings and rules are in force on [RUST] [FourZeroFour-BUILD SERVER]?
Nothing in the name of [RUST] [FourZeroFour-BUILD SERVER] states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
About the server
Which region is [RUST] [FourZeroFour-BUILD SERVER] hosted in?
No region is published by [RUST] [FourZeroFour-BUILD SERVER]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 82.6.203.113:28018.
What Rust version is [RUST] [FourZeroFour-BUILD SERVER] on?
The setup on [RUST] [FourZeroFour-BUILD SERVER] is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does [RUST] [FourZeroFour-BUILD SERVER] stay online, and is it up right now?
Right now [RUST] [FourZeroFour-BUILD SERVER] is online. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 2 October 2026.
Connecting
What is the way to connect to [RUST] [FourZeroFour-BUILD SERVER]?
Enter client.connect 82.6.203.113:28018 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.