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52,726 players on Rust servers right now 11,669 servers online 3,296 with players on 85 fresh wipes in the last three hours Development Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Development Server

Offline Development Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,295, the top 37% of all ranked servers.
  • The current map has been up 26d 14h, since Thursday 1 October, 19:19 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 9h, with the force wipe.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#8,295ranktop 37%
26d agolast wipeno schedule published
8d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Development Server

Players

AveragePeak
00.250.50.75118:0019:0020:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,295 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 9h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 9h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
106 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
47 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Development Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does Development Server wipe, and at what times?

Once a month is all Development Server wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days 14 hours.

Lists and tags

Where does Development Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Development Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Development Server carry?

These are the tags Development Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Development Server right now?

Last seen 36 hours ago, Development Server is offline right now. The seven-day average is 0 players, with a peak of 1. Between now and 48 hours back, 18:00 UTC drew the most players, 0 on average.

What position does Development Server hold among Rust servers?

Player hours over seven days put Development Server at #8,295, in the top 37% of all ranked servers.

Settings and map

What settings and rules does Development Server run?

The name Development Server carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Development Server?

A procedural map, generated by the game, runs on Development Server.

Server facts

Which region is Development Server hosted in?

No region is published by Development Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 82.64.211.202:28015 is its address.

What Rust version is Development Server on?

Rust network protocol 2635 and build 168909 on Windows is what Development Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Development Server up now, and how steady is its uptime?

Development Server is currently offline, with its last appearance 36 hours ago. 26 of 168 hours were online in the last 7 full days, giving 15% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Development Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 82.64.211.202:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.