Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
84,975 players on Rust servers right now 11,795 servers online 3,889 with players on 167 fresh wipes in the last three hours Blacksite Local Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Blacksite Local Test

Offline Blacksite Local Test is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 3 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,699, the top 70% of all ranked servers.
  • The current map has been up 30d 3h, since Monday 28 September, 12:43 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 3 players

0/ 3players now 0% full
07-day averagepeak –
#16,699ranktop 70%
30d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Blacksite Local Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,699 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
191 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
117 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
49 / 1000

Quick answers

from the figures on this page

Wipe days

When does Blacksite Local Test wipe?

Too few wipes are recorded for Blacksite Local Test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 30 days 3 hours.

Tags and filters

Which Rust Live Stats filters and lists does Blacksite Local Test show up in?

On Rust Live Stats, Blacksite Local Test is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Blacksite Local Test carry?

gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Blacksite Local Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Blacksite Local Test?

Blacksite Local Test reads offline at the moment; the last sighting was 27 days 17 hours ago.

What position does Blacksite Local Test hold among Rust servers?

Ranked by seven-day player hours, Blacksite Local Test is #16,699, placing it in the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on Blacksite Local Test?

No gather rate appears in the name Blacksite Local Test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on Blacksite Local Test?

A procedural map, generated by the game, runs on Blacksite Local Test.

Server details

What location is Blacksite Local Test in?

Nothing on Blacksite Local Test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 82.65.254.188:28115.

What Rust version is Blacksite Local Test on?

Rust network protocol 2633 and build 165217 on Windows is what Blacksite Local Test runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Blacksite Local Test up now, and how steady is its uptime?

Blacksite Local Test is currently offline, with its last appearance 27 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 30 September 2026.

Connecting

How do you get onto Blacksite Local Test?

Enter client.connect 82.65.254.188:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players Slots: 3.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.